Kav/Geometry
cosmonaut 367e2795ae decouple billboard constraints from meshsprite 2020-12-08 15:29:28 -08:00
..
Interfaces more shadow decoupling + change world instance to position instance 2020-12-08 02:49:18 -08:00
Mesh.cs frustum culling 2020-10-19 18:22:54 -07:00
MeshPart.cs more shadow decoupling + change world instance to position instance 2020-12-08 02:49:18 -08:00
MeshSprite.cs decouple billboard constraints from meshsprite 2020-12-08 15:29:28 -08:00
Model.cs abstract frustum culling 2020-12-06 19:36:00 -08:00
Sprite.cs implement different kinds of billboarding 2020-12-04 18:51:59 -08:00
Triangle.cs some organization 2020-08-04 02:35:51 -07:00