Kav/Geometry/Model.cs

99 lines
2.3 KiB
C#

using Microsoft.Xna.Framework;
namespace Kav
{
public class Model
{
public Mesh[] Meshes { get; }
public BoundingBox BoundingBox { get; }
public Color Albedo
{
set
{
foreach (var mesh in Meshes)
{
foreach (var meshPart in mesh.MeshParts)
{
meshPart.Albedo = value.ToVector3();
}
}
}
}
public float Metallic
{
set
{
foreach (var mesh in Meshes)
{
foreach (var meshPart in mesh.MeshParts)
{
meshPart.Metallic = value;
}
}
}
}
public float Roughness
{
set
{
foreach (var mesh in Meshes)
{
foreach (var meshPart in mesh.MeshParts)
{
meshPart.Roughness = value;
}
}
}
}
public Model(Mesh[] meshes)
{
Meshes = meshes;
BoundingBox boundingBox = new BoundingBox();
foreach (var mesh in Meshes)
{
boundingBox = BoundingBox.CreateMerged(boundingBox, mesh.BoundingBox);
}
BoundingBox = boundingBox;
}
public void DisableAlbedoMaps()
{
foreach (var mesh in Meshes)
{
foreach (var meshPart in mesh.MeshParts)
{
meshPart.DisableAlbedoMap = true;
}
}
}
public void DisableNormalMaps()
{
foreach (var mesh in Meshes)
{
foreach (var meshPart in mesh.MeshParts)
{
meshPart.DisableNormalMap = true;
}
}
}
public void DisableMetallicRoughnessMaps()
{
foreach (var mesh in Meshes)
{
foreach (var meshPart in mesh.MeshParts)
{
meshPart.DisableMetallicRoughnessMap = true;
}
}
}
}
}