74 lines
3.4 KiB
XML
74 lines
3.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>8.0</LangVersion>
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<RootNamespace>Kav</RootNamespace>
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<Authors>Evan Hemsley</Authors>
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<Copyright>Evan Hemsley 2020</Copyright>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<AssemblyName>Kav</AssemblyName>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="../FNA/FNA.Core.csproj" />
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<ProjectReference Include="../Smuggler/Smuggler.Core.csproj" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Effects\FXB\DeferredPBR_AmbientLightEffect.fxb">
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<LogicalName>Kav.Resources.DeferredPBR_AmbientLightEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\DeferredPBR_PointLightEffect.fxb">
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<LogicalName>Kav.Resources.DeferredPBR_PointLightEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\DeferredPBR_DirectionalLightEffect.fxb">
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<LogicalName>Kav.Resources.DeferredPBR_DirectionalLightEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\DeferredPBR_GBufferEffect.fxb">
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<LogicalName>Kav.Resources.DeferredPBR_GBufferEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\ToneMapEffect.fxb">
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<LogicalName>Kav.Resources.ToneMapEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\Deferred_ToonEffect.fxb">
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<LogicalName>Kav.Resources.Deferred_ToonEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\DeferredPBREffect.fxb">
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<LogicalName>Kav.Resources.DeferredPBREffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\PBREffect.fxb">
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<LogicalName>Kav.Resources.PBREffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\SimpleDepthEffect.fxb">
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<LogicalName>Kav.Resources.SimpleDepthEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\SimpleDepthEffectInstanced.fxb">
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<LogicalName>Kav.Resources.SimpleDepthEffectInstanced.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\LinearDepthEffect.fxb">
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<LogicalName>Kav.Resources.LinearDepthEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\LinearDepthEffectInstanced.fxb">
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<LogicalName>Kav.Resources.LinearDepthEffectInstanced.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\SkyboxEffect.fxb">
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<LogicalName>Kav.Resources.SkyboxEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\DiffuseLitSpriteEffect.fxb">
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<LogicalName>Kav.Resources.DiffuseLitSpriteEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\PaletteCrushEffect.fxb">
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<LogicalName>Kav.Resources.PaletteCrushEffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Models\UnitCube.glb">
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<LogicalName>Kav.Resources.UnitCube.glb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Models\UnitSphere.glb">
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<LogicalName>Kav.Resources.UnitSphere.glb</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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