Kav/Effects/HLSL
cosmonaut 345ffaa247 fix fragment depth being translated to clip space 2020-09-16 16:49:08 -07:00
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DeferredPBREffect.fx fix fragment depth being translated to clip space 2020-09-16 16:49:08 -07:00
DeferredPBR_GBufferEffect.fx Deferred Shading Path (#1) 2020-08-27 18:14:17 +00:00
Macros.fxh add pbr effect 2020-08-04 20:50:44 -07:00
PBREffect.fx renormalize world normal in pixel shader 2020-08-16 11:48:51 -07:00
SimpleDepthEffect.fx drawing shadows with fixed projection 2020-09-16 12:58:23 -07:00