Kav/Geometry
cosmonaut b784f9df4b trying different shader semantics 2020-12-07 13:50:32 -08:00
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Interfaces started adding support for instanced draws + started decoupling API 2020-12-07 01:30:09 -08:00
Mesh.cs frustum culling 2020-10-19 18:22:54 -07:00
MeshPart.cs trying different shader semantics 2020-12-07 13:50:32 -08:00
MeshSprite.cs started adding support for instanced draws + started decoupling API 2020-12-07 01:30:09 -08:00
Model.cs abstract frustum culling 2020-12-06 19:36:00 -08:00
Sprite.cs implement different kinds of billboarding 2020-12-04 18:51:59 -08:00
Triangle.cs some organization 2020-08-04 02:35:51 -07:00