Kav/Vertices/GBufferInstanceVertex.cs

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using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Kav
{
public struct GBufferInstanceVertex : IVertexType
{
VertexDeclaration IVertexType.VertexDeclaration
{
get
{
return VertexDeclarations.GBufferInstanceDeclaration;
}
}
public Matrix World { get; set; }
public Matrix WorldInverseTranspose { get; set; }
public Matrix WorldViewProjection { get; set; }
public static readonly VertexDeclaration VertexDeclaration;
public GBufferInstanceVertex(
Matrix world,
Matrix worldInverseTranspose,
Matrix worldViewProjection
) {
World = world;
WorldInverseTranspose = worldInverseTranspose;
WorldViewProjection = worldViewProjection;
}
}
}