2020-09-19 08:06:08 +00:00
|
|
|
# Kav
|
|
|
|
|
|
|
|
A 3D renderer built on top of FNA.
|
|
|
|
|
|
|
|
## Roadmap
|
|
|
|
|
|
|
|
Essential
|
|
|
|
|
|
|
|
- [x] PBR shading
|
|
|
|
- [x] Deferred rendering
|
|
|
|
- [x] Point lighting
|
|
|
|
- [x] Directional lighting
|
|
|
|
- [x] Directional shadow maps
|
|
|
|
- [x] Cascading shadow maps
|
2020-09-20 09:05:19 +00:00
|
|
|
- [ ] Tone map shader
|
2020-09-19 08:06:08 +00:00
|
|
|
- [ ] Frustum culling
|
2020-09-19 08:35:30 +00:00
|
|
|
- [ ] PCF soft shadowing
|
2020-09-19 08:06:08 +00:00
|
|
|
- [ ] Shadow-casting point lights
|
|
|
|
- [ ] Parabolic lights
|
|
|
|
- [ ] Skyboxes
|
|
|
|
- [ ] Screen-space reflection
|
|
|
|
|
|
|
|
Nice-To-Haves
|
|
|
|
|
2020-09-19 08:35:30 +00:00
|
|
|
- [ ] Anti-aliasing
|
|
|
|
- [ ] Image-based lighting
|
2020-09-19 08:06:08 +00:00
|
|
|
- [ ] Volumetric lighting
|
|
|
|
- [ ] Volumetric smoke
|
2020-09-19 08:35:30 +00:00
|
|
|
- [ ]
|