Kav/Lights/DirectionalLight.cs

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using Microsoft.Xna.Framework;
namespace Kav
{
public struct DirectionalLight
{
public Vector3 Direction { get; }
public Color Color { get; }
public float Intensity { get; }
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public Matrix View
{
get
{
return Matrix.CreateLookAt(Direction * 100f, Vector3.Zero, Vector3.Up);
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}
}
public Matrix Projection
{
get
{
return Matrix.CreateOrthographic(20f, 20f, 1f, 101f);
}
}
public DirectionalLight(Vector3 direction, Color color, float intensity = 1f)
{
Direction = direction;
Color = color;
Intensity = intensity;
}
}
}