Tidies up Functions (Essentials)

main
Juju Adams 2021-11-02 20:54:14 +00:00
parent 2dbd187a90
commit 7c0230509d
2 changed files with 5 additions and 4 deletions

View File

@ -1,2 +1,3 @@
- [Introduction](/) - [Introduction](/)
- [Function Index](Function-Index) - [Function Index](Function-Index)
- [Functions (Essentials)](Functions-(Essentials))

View File

@ -2,9 +2,9 @@
!> `FAudioGMS_Init()` and `FAudioGMS_Destroy()` are absolutely essential to FAudio playback. You should run `FAudioGMS_Init()` at the start of your game (usually on boot) and `FAudioGMS_Update()` should be run once every frame, usually in the Step event of a persistent instance. !> `FAudioGMS_Init()` and `FAudioGMS_Destroy()` are absolutely essential to FAudio playback. You should run `FAudioGMS_Init()` at the start of your game (usually on boot) and `FAudioGMS_Update()` should be run once every frame, usually in the Step event of a persistent instance.
- `FAudioGMS_Init(spatialDistanceScale, timestep)` - [`FAudioGMS_Init(spatialDistanceScale, timestep)`](Functions-(Essentials)?id=faudiogms_initspatialdistancescale-timestep)
- `FAudioGMS_Update()` - [`FAudioGMS_Update()`](Functions-(Essentials)?id=faudiogms_update)
- `FAudioGMS_Destroy()` - [`FAudioGMS_Destroy()`](Functions-(Essentials)?id=faudiogms_destroy)