Tidies up Functions (Essentials)
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- [Introduction](/)
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- [Function Index](Function-Index)
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- [Function Index](Function-Index)
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- [Functions (Essentials)](Functions-(Essentials))
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!> `FAudioGMS_Init()` and `FAudioGMS_Destroy()` are absolutely essential to FAudio playback. You should run `FAudioGMS_Init()` at the start of your game (usually on boot) and `FAudioGMS_Update()` should be run once every frame, usually in the Step event of a persistent instance.
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- `FAudioGMS_Init(spatialDistanceScale, timestep)`
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- `FAudioGMS_Update()`
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- `FAudioGMS_Destroy()`
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- [`FAudioGMS_Init(spatialDistanceScale, timestep)`](Functions-(Essentials)?id=faudiogms_initspatialdistancescale-timestep)
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- [`FAudioGMS_Update()`](Functions-(Essentials)?id=faudiogms_update)
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- [`FAudioGMS_Destroy()`](Functions-(Essentials)?id=faudiogms_destroy)
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