Consistency/data/entities/animals/phantom_a.xml

138 lines
3.0 KiB
XML

<Entity tags="glue_NOT" name="$animal_phantom_a" >
<Base file="data/entities/base_enemy_flying.xml" >
<ItemChestComponent level="5" enemy_drop="1" > </ItemChestComponent>
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
escape_if_damaged_probability="35"
attack_ranged_min_distance="0"
attack_melee_damage_min="0.6"
attack_melee_damage_max="0.8"
attack_dash_enabled="0"
attack_melee_enabled="1"
attack_melee_action_frame="3"
creature_detection_range_x="250"
creature_detection_range_y="250"
food_material="meat"
needs_food="0"
sense_creatures="1"
attack_ranged_enabled="1"
can_fly="1"
attack_ranged_entity_file="data/entities/projectiles/orbspawner.xml"
attack_ranged_frames_between="250"
attack_landing_ranged_enabled="1"
attack_ranged_action_frame="4"
>
</AnimalAIComponent>
<DamageModelComponent
hp="1.5"
physics_objects_damage="0"
ragdoll_filenames_file=""
fire_probability_of_ignition="0"
ragdoll_fx_forced="DISINTEGRATED"
ragdoll_material="rock_static_glow"
blood_material="plasma_fading"
blood_spray_material="plasma_fading"
blood_sprite_directional=""
blood_sprite_large=""
air_needed="0"
>
<damage_multipliers
projectile="0.5"
explosion="0.4"
electricity="1"
fire="0"
slice="1"
>
</damage_multipliers>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/phantom_a.xml"
offset_x="0"
offset_y="0"
additive="1"
emissive="1"
>
</SpriteComponent>
<PathFindingComponent
can_swim_on_surface="1"
frames_to_get_stuck="20"
can_fly="1"
can_jump="0" >
</PathFindingComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
herd_id="ghost"
food_chain_rank="15"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
pixel_gravity="600"
jump_velocity_y="-12"
run_velocity="14"
>
</CharacterPlatformingComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<HitboxComponent
_enabled="1"
aabb_min_x="-4.5"
aabb_max_x="4.5"
aabb_min_y="-14"
aabb_max_y="3"
>
</HitboxComponent>
<CharacterDataComponent
collision_aabb_min_x="-2"
collision_aabb_max_x="2"
collision_aabb_min_y="-14"
collision_aabb_max_y="2"
mass="1.0"
>
</CharacterDataComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/ghost" >
</AudioComponent>
</Base>
<ItemPickUpperComponent
is_in_npc="1">
</ItemPickUpperComponent>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/ghost/movement_loop"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<Entity>
<InheritTransformComponent />
<GameEffectComponent
effect="PROTECTION_FREEZE"
frames="-1"
>
</GameEffectComponent >
</Entity>
</Entity>