138 lines
3.0 KiB
XML
138 lines
3.0 KiB
XML
<Entity tags="glue_NOT" name="$animal_phantom_a" >
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<Base file="data/entities/base_enemy_flying.xml" >
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<ItemChestComponent level="5" enemy_drop="1" > </ItemChestComponent>
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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escape_if_damaged_probability="35"
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attack_ranged_min_distance="0"
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attack_melee_damage_min="0.6"
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attack_melee_damage_max="0.8"
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attack_dash_enabled="0"
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attack_melee_enabled="1"
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attack_melee_action_frame="3"
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creature_detection_range_x="250"
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creature_detection_range_y="250"
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food_material="meat"
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needs_food="0"
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sense_creatures="1"
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attack_ranged_enabled="1"
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can_fly="1"
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attack_ranged_entity_file="data/entities/projectiles/orbspawner.xml"
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attack_ranged_frames_between="250"
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attack_landing_ranged_enabled="1"
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attack_ranged_action_frame="4"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="1.5"
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physics_objects_damage="0"
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ragdoll_filenames_file=""
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fire_probability_of_ignition="0"
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ragdoll_fx_forced="DISINTEGRATED"
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ragdoll_material="rock_static_glow"
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blood_material="plasma_fading"
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blood_spray_material="plasma_fading"
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blood_sprite_directional=""
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blood_sprite_large=""
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air_needed="0"
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>
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<damage_multipliers
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projectile="0.5"
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explosion="0.4"
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electricity="1"
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fire="0"
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slice="1"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/phantom_a.xml"
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offset_x="0"
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offset_y="0"
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additive="1"
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emissive="1"
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>
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</SpriteComponent>
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<PathFindingComponent
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can_swim_on_surface="1"
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frames_to_get_stuck="20"
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can_fly="1"
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can_jump="0" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="ghost"
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food_chain_rank="15"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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pixel_gravity="600"
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jump_velocity_y="-12"
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run_velocity="14"
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>
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</CharacterPlatformingComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-4.5"
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aabb_max_x="4.5"
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aabb_min_y="-14"
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aabb_max_y="3"
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>
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</HitboxComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-2"
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collision_aabb_max_x="2"
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collision_aabb_min_y="-14"
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collision_aabb_max_y="2"
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mass="1.0"
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>
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</CharacterDataComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/ghost" >
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</AudioComponent>
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</Base>
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<ItemPickUpperComponent
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is_in_npc="1">
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</ItemPickUpperComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/ghost/movement_loop"
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set_speed_parameter="1"
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auto_play="1">
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</AudioLoopComponent>
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<Entity>
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<InheritTransformComponent />
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<GameEffectComponent
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effect="PROTECTION_FREEZE"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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</Entity>
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