77 lines
1.8 KiB
XML
77 lines
1.8 KiB
XML
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<Entity name="$projectile_default" tags="projectile_player,disc_bullet" >
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<Base file="data/entities/base_projectile.xml" >
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<VelocityComponent
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gravity_y="250"
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air_friction="0.6"
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mass="0.05"
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>
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</VelocityComponent>
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</Base>
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<ProjectileComponent
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_enabled="1"
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lob_min="0.5"
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lob_max="0.7"
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speed_min="350"
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speed_max="450"
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friction="1"
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direction_random_rad="0.41"
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on_death_explode="0"
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on_death_gfx_leave_sprite="0"
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on_lifetime_out_explode="0"
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explosion_dont_damage_shooter="1"
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on_collision_die="0"
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lifetime="90"
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damage="0"
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damage_scaled_by_speed="0"
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lifetime_randomness="0"
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ragdoll_force_multiplier="0"
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hit_particle_force_multiplier="0.1"
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create_shell_casing="0"
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shoot_light_flash_radius="64"
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bounces_left="2"
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bounce_at_any_angle="1"
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collide_with_shooter_frames="6"
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friendly_fire="1"
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velocity_sets_rotation="1"
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velocity_updates_animation="0"
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velocity_sets_scale="0"
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knockback_force="1.3"
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physics_impulse_coeff="10"
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collide_with_entities="0"
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>
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<config_explosion>
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</config_explosion>
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</ProjectileComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/projectiles_gfx/rocket_roll.xml"
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next_rect_animation=""
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rect_animation=""
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>
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</SpriteComponent>
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<AudioComponent
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file="data/audio/Desktop/projectiles.bank"
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event_root="player_projectiles/bullet_disc">
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</AudioComponent>
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<LuaComponent
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script_source_file="data/entities/animals/boss_robot/rocket_roll_end.lua"
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execute_every_n_frame="85"
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remove_after_executed="1"
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>
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</LuaComponent>
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<VariableStorageComponent
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name="projectile_file"
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value_string="data/entities/projectiles/rocket_tank.xml"
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>
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</VariableStorageComponent>
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</Entity>
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