Consistency/data/entities/animals/boss_pit/boss_pit_memory.lua

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2021-08-20 01:53:47 +00:00
dofile_once("data/scripts/lib/utilities.lua")
local entity_id = GetUpdatedEntityID()
local x, y = EntityGetTransform( GetUpdatedEntityID() )
local projectiles = EntityGetInRadiusWithTag( x, y, 64, "projectile" )
if ( #projectiles > 0 ) then
local p = projectiles[1]
local p_n = ""
local comps = EntityGetComponent( p, "VariableStorageComponent" )
if ( comps ~= nil ) then
for i,v in ipairs( comps ) do
local n = ComponentGetValue2( v, "name" )
if ( n == "projectile_file" ) then
p_n = ComponentGetValue2( v, "value_string" )
break
end
end
end
if ( #p_n > 0 ) then
comps = EntityGetComponent( entity_id, "VariableStorageComponent" )
if ( comps ~= nil ) then
for i,v in ipairs( comps ) do
local n = ComponentGetValue2( v, "name" )
if ( n == "memory" ) then
ComponentSetValue2( v, "value_string", p_n )
break
end
end
end
end
end