AnimationTool/app/canvas_handler.ts

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// I display the canvas and am clickable
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export class CanvasHandler {
private currentImageDiv: HTMLElement;
constructor(currentImageDiv: HTMLElement) {
this.currentImageDiv = currentImageDiv;
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console.log(this.currentImageDiv);
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}
public Load() {
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const mouseDown = (event: MouseEvent) => {
console.log(event.x + ' ' + event.y);
};
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this.currentImageDiv.addEventListener('mousedown', mouseDown);
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}
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}