forked from cosmonaut/wraith-lang
508 lines
13 KiB
C
508 lines
13 KiB
C
#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "ast.h"
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#include "identcheck.h"
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IdNode *MakeIdNode(NodeType type, char *name, IdNode *parent)
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{
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IdNode *node = (IdNode *)malloc(sizeof(IdNode));
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node->type = type;
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node->name = strdup(name);
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node->parent = parent;
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node->childCount = 0;
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node->childCapacity = 0;
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node->children = NULL;
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node->typeTag = NULL;
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return node;
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}
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void AddChildToNode(IdNode *node, IdNode *child)
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{
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if (child == NULL)
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return;
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if (node->children == NULL)
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{
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node->childCapacity = 2;
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node->children =
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(IdNode **)malloc(sizeof(IdNode *) * node->childCapacity);
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}
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else if (node->childCount == node->childCapacity)
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{
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node->childCapacity *= 2;
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node->children = (IdNode **)realloc(
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node->children,
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sizeof(IdNode *) * node->childCapacity);
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}
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node->children[node->childCount] = child;
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node->childCount += 1;
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}
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IdNode *MakeIdTree(Node *astNode, IdNode *parent)
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{
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uint32_t i;
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IdNode *mainNode;
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switch (astNode->syntaxKind)
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{
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case AccessExpression:
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AddChildToNode(
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parent,
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MakeIdTree(astNode->accessExpression.accessee, parent));
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AddChildToNode(
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parent,
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MakeIdTree(astNode->accessExpression.accessor, parent));
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return NULL;
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case AllocExpression:
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astNode->typeTag = MakeTypeTag(astNode);
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return NULL;
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case Assignment:
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{
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if (astNode->assignmentStatement.left->syntaxKind == Declaration)
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{
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return MakeIdTree(astNode->assignmentStatement.left, parent);
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}
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else
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{
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AddChildToNode(
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parent,
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MakeIdTree(astNode->assignmentStatement.left, parent));
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AddChildToNode(
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parent,
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MakeIdTree(astNode->assignmentStatement.right, parent));
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return NULL;
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}
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}
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case BinaryExpression:
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AddChildToNode(
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parent,
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MakeIdTree(astNode->binaryExpression.left, parent));
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AddChildToNode(
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parent,
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MakeIdTree(astNode->binaryExpression.right, parent));
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return NULL;
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case Declaration:
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{
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Node *idNode = astNode->declaration.identifier;
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mainNode = MakeIdNode(Variable, idNode->identifier.name, parent);
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mainNode->typeTag = MakeTypeTag(astNode);
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idNode->typeTag = mainNode->typeTag;
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break;
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}
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case DeclarationSequence:
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{
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mainNode = MakeIdNode(UnorderedScope, "", parent);
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for (i = 0; i < astNode->declarationSequence.count; i++)
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{
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AddChildToNode(
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mainNode,
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MakeIdTree(astNode->declarationSequence.sequence[i], mainNode));
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}
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break;
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}
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case ForLoop:
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{
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Node *loopDecl = astNode->forLoop.declaration;
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Node *loopBody = astNode->forLoop.statementSequence;
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mainNode = MakeIdNode(OrderedScope, "for-loop", parent);
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AddChildToNode(mainNode, MakeIdTree(loopDecl, mainNode));
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AddChildToNode(mainNode, MakeIdTree(loopBody, mainNode));
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break;
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}
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case FunctionArgumentSequence:
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for (i = 0; i < astNode->functionArgumentSequence.count; i++)
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{
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AddChildToNode(
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parent,
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MakeIdTree(
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astNode->functionArgumentSequence.sequence[i],
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parent));
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}
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return NULL;
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case FunctionCallExpression:
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AddChildToNode(
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parent,
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MakeIdTree(astNode->functionCallExpression.identifier, parent));
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AddChildToNode(
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parent,
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MakeIdTree(
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astNode->functionCallExpression.argumentSequence,
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parent));
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return NULL;
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case FunctionDeclaration:
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{
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Node *sigNode = astNode->functionDeclaration.functionSignature;
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Node *idNode = sigNode->functionSignature.identifier;
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char *funcName = idNode->identifier.name;
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mainNode = MakeIdNode(Function, funcName, parent);
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mainNode->typeTag = MakeTypeTag(astNode);
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idNode->typeTag = mainNode->typeTag;
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MakeIdTree(sigNode->functionSignature.genericArguments, mainNode);
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MakeIdTree(sigNode->functionSignature.arguments, mainNode);
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MakeIdTree(astNode->functionDeclaration.functionBody, mainNode);
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break;
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}
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case FunctionSignatureArguments:
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{
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for (i = 0; i < astNode->functionSignatureArguments.count; i++)
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{
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Node *argNode = astNode->functionSignatureArguments.sequence[i];
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AddChildToNode(parent, MakeIdTree(argNode, parent));
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}
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return NULL;
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}
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case GenericArgument:
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{
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char *name = astNode->genericArgument.identifier->identifier.name;
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mainNode = MakeIdNode(GenericType, name, parent);
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break;
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}
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case GenericArguments:
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{
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for (i = 0; i < astNode->genericArguments.count; i += 1)
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{
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Node *argNode = astNode->genericArguments.arguments[i];
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AddChildToNode(parent, MakeIdTree(argNode, parent));
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}
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return NULL;
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}
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case Identifier:
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{
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char *name = astNode->identifier.name;
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mainNode = MakeIdNode(Placeholder, name, parent);
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IdNode *lookupNode = LookupId(mainNode, NULL, name);
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if (lookupNode == NULL)
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{
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fprintf(stderr, "wraith: Could not find IdNode for id %s\n", name);
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TypeTag *tag = (TypeTag *)malloc(sizeof(TypeTag));
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tag->type = Unknown;
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astNode->typeTag = tag;
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}
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else
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{
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astNode->typeTag = lookupNode->typeTag;
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}
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break;
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}
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case IfStatement:
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{
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Node *clause = astNode->ifStatement.expression;
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Node *stmtSeq = astNode->ifStatement.statementSequence;
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mainNode = MakeIdNode(OrderedScope, "if", parent);
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MakeIdTree(clause, mainNode);
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MakeIdTree(stmtSeq, mainNode);
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break;
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}
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case IfElseStatement:
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{
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Node *ifNode = astNode->ifElseStatement.ifStatement;
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Node *elseStmts = astNode->ifElseStatement.elseStatement;
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mainNode = MakeIdNode(OrderedScope, "if-else", parent);
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IdNode *ifBranch = MakeIdTree(ifNode, mainNode);
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AddChildToNode(mainNode, ifBranch);
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IdNode *elseScope = MakeIdNode(OrderedScope, "else", mainNode);
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MakeIdTree(elseStmts, elseScope);
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AddChildToNode(mainNode, elseScope);
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break;
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}
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case ReferenceTypeNode:
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AddChildToNode(parent, MakeIdTree(astNode->referenceType.type, parent));
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return NULL;
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case Return:
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AddChildToNode(
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parent,
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MakeIdTree(astNode->returnStatement.expression, parent));
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return NULL;
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case StatementSequence:
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{
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for (i = 0; i < astNode->statementSequence.count; i++)
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{
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Node *argNode = astNode->statementSequence.sequence[i];
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AddChildToNode(parent, MakeIdTree(argNode, parent));
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}
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return NULL;
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}
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case StructDeclaration:
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{
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Node *idNode = astNode->structDeclaration.identifier;
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Node *declsNode = astNode->structDeclaration.declarationSequence;
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mainNode = MakeIdNode(Struct, idNode->identifier.name, parent);
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mainNode->typeTag = MakeTypeTag(astNode);
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for (i = 0; i < declsNode->declarationSequence.count; i++)
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{
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Node *decl = declsNode->declarationSequence.sequence[i];
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AddChildToNode(mainNode, MakeIdTree(decl, mainNode));
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}
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break;
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}
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case Type:
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AddChildToNode(parent, MakeIdTree(astNode->type.typeNode, parent));
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return NULL;
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case UnaryExpression:
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AddChildToNode(
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parent,
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MakeIdTree(astNode->unaryExpression.child, parent));
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return NULL;
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case Comment:
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case CustomTypeNode:
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case FunctionModifiers:
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case FunctionSignature:
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case Number:
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case PrimitiveTypeNode:
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case ReturnVoid:
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case StaticModifier:
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case StringLiteral:
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return NULL;
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}
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astNode->idLink = mainNode;
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return mainNode;
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}
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void PrintIdNode(IdNode *node)
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{
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if (node == NULL)
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{
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fprintf(
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stderr,
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"wraith: Attempted to call PrintIdNode with null value.\n");
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return;
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}
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switch (node->type)
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{
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case Placeholder:
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printf("Placeholder (%s)\n", node->name);
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break;
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case OrderedScope:
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printf("OrderedScope (%s)\n", node->name);
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break;
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case UnorderedScope:
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printf("UnorderedScope (%s)\n", node->name);
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break;
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case Struct:
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printf("%s : %s\n", node->name, TypeTagToString(node->typeTag));
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break;
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case Function:
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printf(
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"%s : Function<%s>\n",
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node->name,
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TypeTagToString(node->typeTag));
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break;
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case Variable:
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printf("%s : %s\n", node->name, TypeTagToString(node->typeTag));
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break;
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case GenericType:
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printf("Generic type: %s\n", node->name);
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break;
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case Alloc:
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printf("Alloc: %s\n", TypeTagToString(node->typeTag));
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break;
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}
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}
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void PrintIdTree(IdNode *tree, uint32_t tabCount)
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{
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if (tree == NULL)
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{
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fprintf(
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stderr,
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"wraith: Attempted to call PrintIdTree on a null value.\n");
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return;
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}
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uint32_t i;
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for (i = 0; i < tabCount; i++)
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{
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printf("| ");
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}
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PrintIdNode(tree);
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for (i = 0; i < tree->childCount; i++)
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{
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PrintIdTree(tree->children[i], tabCount + 1);
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}
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}
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int PrintAncestors(IdNode *node)
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{
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if (node == NULL)
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return -1;
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int i;
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int indent = 1;
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indent += PrintAncestors(node->parent);
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for (i = 0; i < indent; i++)
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{
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printf(" ");
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}
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PrintIdNode(node);
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return indent;
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}
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IdNode *LookdownId(IdNode *root, NodeType targetType, char *targetName)
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{
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if (root == NULL)
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{
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fprintf(
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stderr,
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"wraith: Attempted to call LookdownId on a null value.\n");
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return NULL;
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}
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IdNode *result = NULL;
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IdNode **frontier = (IdNode **)malloc(sizeof(IdNode *));
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frontier[0] = root;
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uint32_t frontierCount = 1;
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while (frontierCount > 0)
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{
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IdNode *current = frontier[0];
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if (current->type == targetType &&
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strcmp(current->name, targetName) == 0)
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{
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result = current;
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break;
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}
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uint32_t i;
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for (i = 1; i < frontierCount; i++)
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{
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frontier[i - 1] = frontier[i];
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}
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size_t newSize = frontierCount + current->childCount - 1;
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if (frontierCount != newSize)
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{
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frontier = (IdNode **)realloc(frontier, sizeof(IdNode *) * newSize);
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}
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for (i = 0; i < current->childCount; i++)
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{
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frontier[frontierCount + i - 1] = current->children[i];
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}
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frontierCount = newSize;
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}
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free(frontier);
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return result;
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}
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bool ScopeHasOrdering(IdNode *node)
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{
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switch (node->type)
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{
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case OrderedScope:
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case Function:
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case Variable: /* this is only technically true */
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return true;
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default:
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return false;
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}
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}
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IdNode *LookupId(IdNode *node, IdNode *prev, char *target)
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{
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if (node == NULL)
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{
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return NULL;
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}
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if (strcmp(node->name, target) == 0 && node->type != Placeholder)
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{
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return node;
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}
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/* If this is the start of our search, we should not attempt to look at
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* child nodes. Only looking up the scope tree is valid at this point.
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*
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* This has the notable side-effect that this function will return NULL if
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* you attempt to look up a struct's internals starting from the node
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* representing the struct itself. This is because an IdNode corresponds to
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* the location *where an identifier is first declared.* Thus, an identifier
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* has no knowledge of identifiers declared "inside" of it.
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*/
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if (prev == NULL)
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{
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return LookupId(node->parent, node, target);
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}
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/* If the current node forms an ordered scope then we want to prevent
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* ourselves from looking up identifiers declared after the scope we have
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* just come from.
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*/
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uint32_t idxLimit;
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if (ScopeHasOrdering(node))
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{
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uint32_t i;
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for (i = 0, idxLimit = 0; i < node->childCount; i++, idxLimit++)
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{
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if (node->children[i] == prev)
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{
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break;
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}
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}
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}
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else
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{
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idxLimit = node->childCount;
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}
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uint32_t i;
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for (i = 0; i < idxLimit; i++)
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{
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IdNode *child = node->children[i];
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if (child == prev || child->type == Placeholder)
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{
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/* Do not inspect the node we just came from or placeholders. */
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continue;
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}
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if (strcmp(child->name, target) == 0)
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{
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return child;
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}
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if (child->type == Struct)
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{
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uint32_t j;
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for (j = 0; j < child->childCount; j++)
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{
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IdNode *grandchild = child->children[j];
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if (strcmp(grandchild->name, target) == 0)
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{
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return grandchild;
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}
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}
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}
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}
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return LookupId(node->parent, node, target);
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}
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