fork of the wraith-lang repo for making feature changes
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cosmonaut 9adfaed54c Generic Structs (#11) 1 year ago
generators Generic Structs (#11) 1 year ago
lib/dropt input option parsing 1 year ago
src Generic Structs (#11) 1 year ago
.clang-format clang-format config 1 year ago
.gitignore add cmake build process + switch to bison 1 year ago
CMakeLists.txt Generics (#7) 1 year ago note 1 year ago
access.w Generics (#7) 1 year ago
commenttest.w Adds error message to FindId, extra test code in main 1 year ago
euler001.w printing 1 year ago
example.w codegen fixes 1 year ago
generic.w Generic Structs (#11) 1 year ago
iftest.w Implements identifier lookup. 1 year ago
ordering.w Generics (#7) 1 year ago
reftest.w Possibly implements full type annotation of the AST 1 year ago
types.w Explicitly sets IdNode type tags on creation. 1 year ago


Wraith is my attempt at a medium-level programming language for game development.

Goals are:

  • explicit memory management
  • static types
  • zero-cost abstractions
  • Minimal OOP (no inheritance)
  • Implicit interfaces
  • Generic methods
  • C interop
  • simple cross-compilation to native code

Build dependencies:

  • Bison
  • Flex
  • LLVM