wraith-lang/src/ast.h

468 lines
11 KiB
C

#ifndef WRAITH_AST_H
#define WRAITH_AST_H
#include <stdint.h>
/* -Wpedantic nameless union/struct silencing */
#ifndef WRAITHNAMELESS
#ifdef __GNUC__
#define WRAITHNAMELESS __extension__
#else
#define WRAITHNAMELESS
#endif /* __GNUC__ */
#endif /* WRAITHNAMELESS */
typedef enum
{
AccessExpression,
AllocExpression,
Assignment,
BinaryExpression,
Comment,
ConcreteGenericTypeNode,
CustomTypeNode,
Declaration,
DeclarationSequence,
FieldInit,
ForLoop,
FunctionArgumentSequence,
FunctionCallExpression,
FunctionDeclaration,
FunctionModifiers,
FunctionSignature,
FunctionSignatureArguments,
GenericArgument,
GenericArguments,
GenericDeclaration,
GenericDeclarations,
GenericTypeNode,
Identifier,
IfStatement,
IfElseStatement,
Number,
PrimitiveTypeNode,
ReferenceTypeNode,
Return,
ReturnVoid,
StatementSequence,
StaticModifier,
StringLiteral,
StructDeclaration,
StructInit,
StructInitFields,
SystemCall,
Type,
UnaryExpression
} SyntaxKind;
typedef enum
{
Negate
} UnaryOperator;
typedef enum
{
Add,
Subtract,
Multiply,
Mod,
Equal,
LessThan,
GreaterThan,
LogicalOr
} BinaryOperator;
typedef enum
{
Void,
Bool,
Int,
UInt,
Float,
Double,
String,
MemoryAddress
} PrimitiveType;
typedef union
{
UnaryOperator unaryOperator;
BinaryOperator binaryOperator;
} Operator;
typedef struct TypeTag TypeTag;
typedef struct ConcreteGenericTypeTag
{
char *name;
TypeTag **genericArguments;
uint32_t genericArgumentCount;
} ConcreteGenericTypeTag;
struct TypeTag
{
enum Type
{
Unknown,
Primitive,
Reference,
Custom,
Generic,
ConcreteGeneric
} type;
union
{
/* Valid when type = Primitive. */
PrimitiveType primitiveType;
/* Valid when type = Reference. */
struct TypeTag *referenceType;
/* Valid when type = Custom. */
char *customType;
/* Valid when type = Generic. */
char *genericType;
/* Valid when type = ConcreteGeneric */
ConcreteGenericTypeTag concreteGenericType;
} value;
};
typedef struct Node Node;
struct Node
{
Node *parent;
SyntaxKind syntaxKind;
WRAITHNAMELESS union
{
struct
{
Node *accessee;
Node *accessor;
} accessExpression;
struct
{
Node *type;
} allocExpression;
struct
{
Node *left;
Node *right;
} assignmentStatement;
struct
{
Node *left;
Node *right;
BinaryOperator operator;
} binaryExpression;
struct
{
} comment;
struct
{
char *name;
Node *genericArguments;
} concreteGenericType;
struct
{
char *name;
} customType;
struct
{
Node *type;
Node *identifier;
} declaration;
struct
{
Node **sequence;
uint32_t count;
} declarationSequence;
struct
{
Node *identifier;
Node *expression;
} fieldInit;
struct
{
Node *declaration;
Node *startNumber;
Node *endNumber;
Node *statementSequence;
} forLoop;
struct
{
Node **sequence;
uint32_t count;
} functionArgumentSequence;
struct
{
Node *identifier; /* FIXME: need better name */
Node *argumentSequence;
Node *genericArguments;
} functionCallExpression;
struct
{
Node *functionSignature;
Node *functionBody;
} functionDeclaration;
struct
{
Node **sequence;
uint32_t count;
} functionModifiers;
struct
{
Node *identifier;
Node *type;
Node *arguments;
Node *modifiers;
Node *genericDeclarations;
} functionSignature;
struct
{
Node **sequence;
uint32_t count;
} functionSignatureArguments;
struct
{
Node *type;
} genericArgument;
struct
{
Node **arguments;
uint32_t count;
} genericArguments;
struct
{
Node *identifier;
Node *constraint;
} genericDeclaration;
struct
{
Node **declarations;
uint32_t count;
} genericDeclarations;
struct
{
char *name;
} genericType;
struct
{
char *name;
} identifier;
struct
{
Node *expression;
Node *statementSequence;
} ifStatement;
struct
{
Node *ifStatement;
Node *elseStatement;
} ifElseStatement;
struct
{
uint64_t value;
} number;
struct
{
PrimitiveType type;
} primitiveType;
struct
{
Node *type;
} referenceType;
struct
{
Node *expression;
} returnStatement;
struct
{
} returnVoidStatement;
struct
{
Node **sequence;
uint32_t count;
} statementSequence;
struct
{
} staticModifier; /* FIXME: modifiers should just be an enum */
struct
{
char *string;
} stringLiteral;
struct
{
Node *identifier;
Node *declarationSequence;
Node *genericDeclarations;
} structDeclaration;
struct
{
Node *type;
Node *initFields;
} structInit;
struct
{
Node **fieldInits;
uint32_t count;
} structInitFields;
struct
{
Node *identifier;
Node *argumentSequence;
Node *genericArguments;
} systemCall;
struct
{
Node *typeNode;
} type; /* FIXME: this needs a refactor */
struct
{
Node *child;
UnaryOperator operator;
} unaryExpression;
};
TypeTag *typeTag;
};
const char *SyntaxKindString(SyntaxKind syntaxKind);
uint8_t IsPrimitiveType(Node *typeNode);
Node *MakePrimitiveTypeNode(PrimitiveType type);
Node *MakeCustomTypeNode(Node *identifierNode);
Node *MakeReferenceTypeNode(Node *typeNode);
Node *MakeConcreteGenericTypeNode(
Node *identifierNode,
Node *genericArgumentsNode);
Node *MakeTypeNode(Node *typeNode);
Node *MakeIdentifierNode(const char *id);
Node *MakeNumberNode(const char *numberString);
Node *MakeStringNode(const char *string);
Node *MakeStaticNode();
Node *MakeFunctionModifiersNode(Node **pModifierNodes, uint32_t modifierCount);
Node *MakeUnaryNode(UnaryOperator operator, Node * child);
Node *MakeBinaryNode(BinaryOperator operator, Node * left, Node *right);
Node *MakeDeclarationNode(Node *typeNode, Node *identifierNode);
Node *MakeAssignmentNode(Node *left, Node *right);
Node *StartStatementSequenceNode(Node *statementNode);
Node *AddStatement(Node *statementSequenceNode, Node *statementNode);
Node *MakeReturnStatementNode(Node *expressionNode);
Node *MakeReturnVoidStatementNode();
Node *StartFunctionSignatureArgumentsNode(Node *argumentNode);
Node *AddFunctionSignatureArgumentNode(Node *argumentsNode, Node *argumentNode);
Node *MakeEmptyFunctionSignatureArgumentsNode();
Node *MakeFunctionSignatureNode(
Node *identifierNode,
Node *typeNode,
Node *argumentsNode,
Node *modifiersNode,
Node *genericArgumentsNode);
Node *MakeFunctionDeclarationNode(
Node *functionSignatureNode,
Node *functionBodyNode);
Node *MakeGenericDeclarationNode(Node *identifierNode, Node *constraintNode);
Node *MakeEmptyGenericDeclarationsNode();
Node *StartGenericDeclarationsNode(Node *genericDeclarationNode);
Node *AddGenericDeclaration(
Node *genericDeclarationsNode,
Node *genericDeclarationNode);
Node *MakeGenericArgumentNode(Node *typeNode);
Node *MakeEmptyGenericArgumentsNode();
Node *StartGenericArgumentsNode(Node *genericArgumentNode);
Node *AddGenericArgument(Node *genericArgumentsNode, Node *genericArgumentNode);
Node *MakeGenericTypeNode(char *name);
Node *MakeStructDeclarationNode(
Node *identifierNode,
Node *declarationSequenceNode,
Node *genericArgumentsNode);
Node *StartDeclarationSequenceNode(Node *declarationNode);
Node *AddDeclarationNode(Node *declarationSequenceNode, Node *declarationNode);
Node *StartFunctionArgumentSequenceNode(Node *argumentNode);
Node *AddFunctionArgumentNode(Node *argumentSequenceNode, Node *argumentNode);
Node *MakeEmptyFunctionArgumentSequenceNode();
Node *MakeFunctionCallExpressionNode(
Node *identifierNode,
Node *argumentSequenceNode,
Node *genericArgumentsNode);
Node *MakeSystemCallExpressionNode(
Node *identifierNode,
Node *argumentSequenceNode,
Node *genericArgumentsNode);
Node *MakeAccessExpressionNode(Node *accessee, Node *accessor);
Node *MakeAllocNode(Node *typeNode);
Node *MakeIfNode(Node *expressionNode, Node *statementSequenceNode);
Node *MakeIfElseNode(
Node *ifNode,
Node *elseNode /* can be a conditional or a statement sequence */
);
Node *MakeForLoopNode(
Node *identifierNode,
Node *startNumberNode,
Node *endNumberNode,
Node *statementSequenceNode);
Node *MakeFieldInitNode(Node *identifierNode, Node *expressionNode);
Node *StartStructInitFieldsNode(Node *fieldInitNode);
Node *AddFieldInitNode(Node *structInitFieldsNode, Node *fieldInitNode);
Node *MakeEmptyFieldInitNode();
Node *MakeStructInitExpressionNode(Node *typeNode, Node *structInitFieldsNode);
void PrintNode(Node *node, uint32_t tabCount);
const char *SyntaxKindString(SyntaxKind syntaxKind);
/* Helper function for applying a void function generically over the children of
* an AST node. Used for functions that need to traverse the entire tree but
* only perform operations on a subset of node types. Such functions can match
* the syntaxKinds relevant to their purpose and invoke this function in all
* other cases. */
void Recurse(Node *node, void (*func)(Node *));
void LinkParentPointers(Node *node, Node *prev);
TypeTag *MakeTypeTag(Node *node);
char *TypeTagToString(TypeTag *tag);
uint8_t TypeTagEqual(TypeTag *typeTagA, TypeTag *typeTagB);
Node *LookupIdNode(Node *current, Node *prev, char *target);
#endif /* WRAITH_AST_H */