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venko 7d5f599712 Lots of bug fixes for id lookup 2021-05-29 18:27:30 -07:00
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.gitignore add cmake build process + switch to bison 2021-04-18 14:10:15 -07:00
CMakeLists.txt Imlements custom to generic type conversion 2021-05-24 19:20:23 -07:00
README.md note 2021-04-22 20:13:55 -07:00
commenttest.w Adds error message to FindId, extra test code in main 2021-05-07 13:35:28 -07:00
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example.w codegen fixes 2021-05-16 00:23:52 -07:00
generic.w Imlements custom to generic type conversion 2021-05-24 19:20:23 -07:00
iftest.w Implements identifier lookup. 2021-05-08 14:51:15 -07:00
reftest.w Possibly implements full type annotation of the AST 2021-05-12 21:54:09 -07:00
types.w Explicitly sets IdNode type tags on creation. 2021-05-07 17:51:23 -07:00

README.md

Wraith

Wraith is my attempt at a medium-level programming language for game development.

Goals are:

  • explicit memory management
  • static types
  • zero-cost abstractions
  • Minimal OOP (no inheritance)
  • Implicit interfaces
  • Generic methods
  • C interop
  • simple cross-compilation to native code

Build dependencies:

  • Bison
  • Flex
  • LLVM