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| # Wraith | ||||
| 
 | ||||
| Wraith is my attempt at a medium-level programming language for game development. | ||||
| 
 | ||||
| Goals are: | ||||
| - explicit memory management | ||||
| - zero-cost abstractions | ||||
| - Minimal OOP (no inheritance) | ||||
| - Implicit interfaces | ||||
| - Generic methods | ||||
| - C interop | ||||
| - simple cross-compilation to native code | ||||
| 
 | ||||
| Build dependencies: | ||||
| - Bison | ||||
| - Flex | ||||
| - LLVM | ||||
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