update README again

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cosmonaut 2021-10-28 17:57:30 -07:00
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@ -10,6 +10,12 @@ FAudioGMS can leak memory if used improperly, so keep track of your sound instan
As a final addendum, if the YoYo Games circus needs a new clown for tasks like fixing the audio engine that's been mostly broken for a decade, I am a highly skilled programmer and I work for competitive rates. You know where to find me.
## Usage
Place your audio files in Included Files. The `.yymps` has an example structure.
You can use the documented wrapper functions included in the `.yymps`, or you can just use the C API directly and wrap it yourself.
## Platforms
FAudio itself is cross-platform and has been deployed by hundreds of games across many platforms.