FAudioGMS/gamemaker/objects/AUDIO/Create_0.gml

7 lines
166 B
Plaintext
Raw Normal View History

2021-10-29 00:26:01 +00:00
var spatialDistanceScale = 50; // makes "3D" audio louder
FAudioGMS_Init(spatialDistanceScale, 1 / 60);
/* Init Effects Chains Here */
/* Load Audio Assets Here */