FAudioGMS-Docs/docs/latest/Function-Index.md

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Essentials

!> FAudioGMS_Init() and FAudioGMS_Update() are absolutely essential to FAudio playback. You should run FAudioGMS_Init() at the start of your game (usually on boot) and FAudioGMS_Update() should be run once every frame, usually in the Step event of a persistent instance. If in doubt, place the AUDIO object in the first room in your game.

 

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Sound Instances

 

Effect Chains

 

Global Behaviours