add custom types and local allocation
parent
48d049b6c9
commit
e3fd821d8f
13
ast.c
13
ast.c
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@ -53,6 +53,18 @@ Node* MakeTypeNode(
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return node;
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}
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Node* MakeCustomTypeNode(
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Node *identifierNode
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) {
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Node* node = (Node*) malloc(sizeof(Node));
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node->syntaxKind = Type;
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node->type = CustomType;
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node->childCount = 1;
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node->children = (Node**) malloc(sizeof(Node*));
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node->children[0] = identifierNode;
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return node;
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}
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Node* MakeIdentifierNode(
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const char *id
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) {
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@ -288,6 +300,7 @@ static const char* PrimitiveTypeToString(PrimitiveType type)
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case UInt: return "UInt";
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case Bool: return "Bool";
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case Void: return "Void";
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case CustomType: return "CustomType";
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}
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return "Unknown";
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6
ast.h
6
ast.h
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@ -48,7 +48,8 @@ typedef enum
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UInt,
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Float,
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Double,
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String
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String,
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CustomType
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} PrimitiveType;
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typedef union
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@ -81,6 +82,9 @@ const char* SyntaxKindString(SyntaxKind syntaxKind);
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Node* MakeTypeNode(
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PrimitiveType type
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);
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Node* MakeCustomTypeNode(
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Node *identifierNode
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);
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Node* MakeIdentifierNode(
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const char *id
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);
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58
compiler.c
58
compiler.c
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@ -228,6 +228,38 @@ static LLVMValueRef FindVariableByName(LLVMBuilderRef builder, LLVMValueRef wStr
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return searchResult;
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}
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typedef struct CustomTypeMap
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{
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LLVMTypeRef type;
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char *name;
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} CustomTypeMap;
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CustomTypeMap *customTypes;
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uint32_t customTypeCount;
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static void RegisterCustomType(LLVMTypeRef type, char *name)
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{
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customTypes = realloc(customTypes, sizeof(CustomType) * (customTypeCount + 1));
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customTypes[customTypeCount].type = type;
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customTypes[customTypeCount].name = strdup(name);
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customTypeCount += 1;
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}
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static LLVMTypeRef LookupCustomType(char *name)
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{
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uint32_t i;
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for (i = 0; i < customTypeCount; i += 1)
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{
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if (strcmp(customTypes[i].name, name) == 0)
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{
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return customTypes[i].type;
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}
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}
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return NULL;
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}
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static LLVMTypeRef WraithTypeToLLVMType(PrimitiveType type)
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{
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switch (type)
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@ -344,6 +376,23 @@ static void CompileAssignment(LLVMValueRef wStructValue, LLVMBuilderRef builder,
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MarkStructFieldForWrite(wStructValue, identifier);
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}
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static void CompileFunctionVariableDeclaration(LLVMBuilderRef builder, Node *variableDeclaration)
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{
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char *variableName = variableDeclaration->children[1]->value.string;
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LLVMValueRef variable;
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if (variableDeclaration->children[0]->type == CustomType)
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{
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char *customTypeName = variableDeclaration->children[0]->children[0]->value.string;
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variable = LLVMBuildAlloca(builder, LookupCustomType(customTypeName), variableName);
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}
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else
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{
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variable = LLVMBuildAlloca(builder, WraithTypeToLLVMType(variableDeclaration->children[0]->type), variableName);
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}
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AddNamedVariable(variableName, variable);
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}
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static uint8_t CompileStatement(LLVMValueRef wStructValue, LLVMBuilderRef builder, LLVMValueRef function, Node *statement)
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{
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switch (statement->syntaxKind)
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@ -352,6 +401,10 @@ static uint8_t CompileStatement(LLVMValueRef wStructValue, LLVMBuilderRef builde
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CompileAssignment(wStructValue, builder, function, statement);
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return 0;
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case Declaration:
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CompileFunctionVariableDeclaration(builder, statement);
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return 0;
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case Return:
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CompileReturn(wStructValue, builder, function, statement);
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return 1;
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@ -470,6 +523,8 @@ static void CompileStruct(LLVMModuleRef module, LLVMContextRef context, Node *no
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break;
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}
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}
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RegisterCustomType(wStruct, node->children[0]->value.string);
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}
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static void Compile(LLVMModuleRef module, LLVMContextRef context, Node *node)
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@ -503,6 +558,9 @@ int main(int argc, char *argv[])
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structFieldMaps = NULL;
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structFieldMapCount = 0;
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customTypes = NULL;
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customTypeCount = 0;
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stack = CreateStack();
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FILE *fp = fopen(argv[1], "r");
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12
stack.c
12
stack.c
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@ -4,7 +4,7 @@
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Stack* CreateStack()
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{
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uint32_t i;
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int32_t i;
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Stack *stack = (Stack*) malloc(sizeof(Stack));
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stack->stackCapacity = 4;
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stack->stackFrames = (StackFrame*) malloc(sizeof(StackFrame) * stack->stackCapacity);
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@ -15,6 +15,8 @@ Stack* CreateStack()
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stack->stackFrames[i].nodeCount = 0;
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}
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stack->stackIndex = 0;
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PushStackFrame(stack);
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return stack;
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}
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@ -26,8 +28,9 @@ void PushStackFrame(Stack *stack)
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{
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stack->stackCapacity += 1;
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stack->stackFrames = (StackFrame*) realloc(stack->stackFrames, sizeof(StackFrame) * stack->stackCapacity);
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stack->stackFrames[stack->stackIndex].nodes = NULL;
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stack->stackFrames[stack->stackIndex].nodeCapacity = 0;
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stack->stackFrames[stack->stackIndex].nodeCount = 0;
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}
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stack->stackFrames[stack->stackIndex].nodeCount = 0;
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@ -52,6 +55,11 @@ void AddNode(Stack *stack, Node *statementNode)
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Node** GetNodes(Stack *stack, uint32_t *pCount)
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{
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if (stack->stackIndex < 0) {
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*pCount= 0;
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return NULL;
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}
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*pCount = stack->stackFrames[stack->stackIndex].nodeCount;
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return stack->stackFrames[stack->stackIndex].nodes;
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}
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4
stack.h
4
stack.h
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@ -13,8 +13,8 @@ typedef struct StackFrame
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typedef struct Stack
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{
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StackFrame *stackFrames;
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uint32_t stackCapacity;
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uint32_t stackIndex;
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int32_t stackCapacity;
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int32_t stackIndex;
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} Stack;
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Stack* CreateStack();
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