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@ -8,7 +8,8 @@ namespace PreShaderTest
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GraphicsDeviceManager graphics;
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VertexBuffer vertexBuffer;
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Effect pbrEffect;
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Smuggler.PBREffect pbrEffect;
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Texture2D albedoTexture;
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public PreShaderTestGame()
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{
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@ -34,7 +35,11 @@ namespace PreShaderTest
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)
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});
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albedoTexture = new Texture2D(GraphicsDevice, 1, 1);
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albedoTexture.SetData(new Color[] { new Color(1, 0, 1, 1) });
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pbrEffect = new Smuggler.PBREffect(GraphicsDevice);
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pbrEffect.AlbedoTexture = albedoTexture;
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}
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protected override void UnloadContent()
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