use albedo texture for test

main
cosmonaut 3 years ago
parent f1a2fe9776
commit 7a2290674c

@ -8,7 +8,8 @@ namespace PreShaderTest
GraphicsDeviceManager graphics;
VertexBuffer vertexBuffer;
Effect pbrEffect;
Smuggler.PBREffect pbrEffect;
Texture2D albedoTexture;
public PreShaderTestGame()
{
@ -34,7 +35,11 @@ namespace PreShaderTest
)
});
albedoTexture = new Texture2D(GraphicsDevice, 1, 1);
albedoTexture.SetData(new Color[] { new Color(1, 0, 1, 1) });
pbrEffect = new Smuggler.PBREffect(GraphicsDevice);
pbrEffect.AlbedoTexture = albedoTexture;
}
protected override void UnloadContent()

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