test audio processing
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0c97df6e25
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f13e12010c
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@ -1 +1 @@
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Subproject commit ec28d17a755e267bafd4354d615c3f6ddb1f0cc2
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Subproject commit ec09a5952b4b9aa16a3cf57eae34a293f4a47dac
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@ -257,6 +257,9 @@ namespace MoonWorksTest
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music = StaticSound.LoadOgg(AudioDevice, new FileInfo(Path.Combine("Content", "title_screen.ogg")));
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music = StaticSound.LoadOgg(AudioDevice, new FileInfo(Path.Combine("Content", "title_screen.ogg")));
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musicInstance = music.CreateInstance();
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musicInstance = music.CreateInstance();
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musicInstance.Pitch = -0.7f;
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musicInstance.Pan = 0;
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musicInstance.Reverb = 2f;
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musicInstance.Play();
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musicInstance.Play();
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//music = new DynamicSound(AudioDevice, new FileInfo(Path.Combine("Content", "title_screen.ogg")));
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//music = new DynamicSound(AudioDevice, new FileInfo(Path.Combine("Content", "title_screen.ogg")));
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