From f13e12010cb8ff3995d5223b2fe8b4a14c433736 Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Tue, 19 Jan 2021 22:06:30 -0800 Subject: [PATCH] test audio processing --- lib/MoonWorks | 2 +- src/TestGame.cs | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/lib/MoonWorks b/lib/MoonWorks index ec28d17..ec09a59 160000 --- a/lib/MoonWorks +++ b/lib/MoonWorks @@ -1 +1 @@ -Subproject commit ec28d17a755e267bafd4354d615c3f6ddb1f0cc2 +Subproject commit ec09a5952b4b9aa16a3cf57eae34a293f4a47dac diff --git a/src/TestGame.cs b/src/TestGame.cs index aefa14d..24f6674 100644 --- a/src/TestGame.cs +++ b/src/TestGame.cs @@ -257,6 +257,9 @@ namespace MoonWorksTest music = StaticSound.LoadOgg(AudioDevice, new FileInfo(Path.Combine("Content", "title_screen.ogg"))); musicInstance = music.CreateInstance(); + musicInstance.Pitch = -0.7f; + musicInstance.Pan = 0; + musicInstance.Reverb = 2f; musicInstance.Play(); //music = new DynamicSound(AudioDevice, new FileInfo(Path.Combine("Content", "title_screen.ogg")));