first run of shadow mapping
parent
7422520d6f
commit
6de9ee7434
2
Kav
2
Kav
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@ -1 +1 @@
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Subproject commit 4095b7eda5ec8d24fa1c5f5546201d88deaf5553
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Subproject commit 28bc8c79e75dd0fbc60d57586b82de89523ee5f8
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@ -98,7 +98,7 @@ namespace KavTest
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WorldBuilder.SetComponent(directionalLightEntity, new Transform3DComponent(
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WorldBuilder.SetComponent(directionalLightEntity, new Transform3DComponent(
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new Transform3D(
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new Transform3D(
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Vector3.Zero,
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Vector3.Zero,
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Quaternion.CreateFromAxisAngle(Vector3.Right, Microsoft.Xna.Framework.MathHelper.PiOver2)
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Quaternion.CreateFromAxisAngle(Vector3.Up, Microsoft.Xna.Framework.MathHelper.PiOver2)
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)
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)
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));
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));
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WorldBuilder.SetComponent(directionalLightEntity, new DirectionalLightComponent(
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WorldBuilder.SetComponent(directionalLightEntity, new DirectionalLightComponent(
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