From 6de9ee743400e0d07c97c96bf1670423fa2c322f Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Thu, 27 Aug 2020 14:46:45 -0700 Subject: [PATCH] first run of shadow mapping --- Kav | 2 +- KavTest/KavTestGame.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Kav b/Kav index 4095b7e..28bc8c7 160000 --- a/Kav +++ b/Kav @@ -1 +1 @@ -Subproject commit 4095b7eda5ec8d24fa1c5f5546201d88deaf5553 +Subproject commit 28bc8c79e75dd0fbc60d57586b82de89523ee5f8 diff --git a/KavTest/KavTestGame.cs b/KavTest/KavTestGame.cs index 5e3287a..04eb265 100644 --- a/KavTest/KavTestGame.cs +++ b/KavTest/KavTestGame.cs @@ -98,7 +98,7 @@ namespace KavTest WorldBuilder.SetComponent(directionalLightEntity, new Transform3DComponent( new Transform3D( Vector3.Zero, - Quaternion.CreateFromAxisAngle(Vector3.Right, Microsoft.Xna.Framework.MathHelper.PiOver2) + Quaternion.CreateFromAxisAngle(Vector3.Up, Microsoft.Xna.Framework.MathHelper.PiOver2) ) )); WorldBuilder.SetComponent(directionalLightEntity, new DirectionalLightComponent(