first run of shadow mapping

pull/1/head
cosmonaut 2020-08-27 14:46:45 -07:00
parent 7422520d6f
commit 6de9ee7434
2 changed files with 2 additions and 2 deletions

2
Kav

@ -1 +1 @@
Subproject commit 4095b7eda5ec8d24fa1c5f5546201d88deaf5553
Subproject commit 28bc8c79e75dd0fbc60d57586b82de89523ee5f8

View File

@ -98,7 +98,7 @@ namespace KavTest
WorldBuilder.SetComponent(directionalLightEntity, new Transform3DComponent(
new Transform3D(
Vector3.Zero,
Quaternion.CreateFromAxisAngle(Vector3.Right, Microsoft.Xna.Framework.MathHelper.PiOver2)
Quaternion.CreateFromAxisAngle(Vector3.Up, Microsoft.Xna.Framework.MathHelper.PiOver2)
)
));
WorldBuilder.SetComponent(directionalLightEntity, new DirectionalLightComponent(