TheSpydog
  • Joined on 2022-02-22
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TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-07 13:33:38 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 248aa956ac Release DLLs after releasing D3D11/DXGI objects (and release dxgi.dll!)

2024-02-07 04:40:30 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • e022faf545 Fix degenerate InputLayout creation when creating graphics pipeline with no vertex attributes

2024-02-07 03:48:30 +00:00

TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests

  • 2bd6531766 Configuration fixes + CopyMoonlibs.targets fixes

2024-02-07 03:34:28 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 641abe4bb5 Fixed uniform offsets, removed a bunch of code from cdefines.h
  • 53128e0b66 Uniform buffer infrastructure, still missing offset support
  • 991b37c006 Fix texture conversion array
  • 94c2d15895 Fix command buffer memory leak
  • e6402cbb14 CreateTexture, SetTextureData, BindIndexBuffer, BindFragmentSamplers, QueueDestroyTexture, DrawIndexedPrimitives, DrawInstancedPrimitives
  • Compare 54 commits »

2024-02-07 03:13:46 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • f91c18e85c Fixed uniform offsets, removed a bunch of code from cdefines.h

2023-11-06 01:20:46 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • ff0f30a986 Uniform buffer infrastructure, still missing offset support

2023-11-05 20:17:34 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-27 04:03:54 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-27 02:40:05 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 3966614681 CreateTexture, SetTextureData, BindIndexBuffer, BindFragmentSamplers, QueueDestroyTexture, DrawIndexedPrimitives, DrawInstancedPrimitives

2023-10-27 02:25:51 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-27 01:38:17 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-13 03:13:21 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 595c15a087 Add a border color conversion function

2023-10-13 03:12:20 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-13 03:08:11 +00:00

TheSpydog created pull request MoonsideGames/Refresh#47

WIP: D3D11 Driver (for real this time!)

2023-10-13 02:43:10 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • e3748391fe CreateBuffer, QueueDestroyBuffer, SetBufferData, BindVertexBuffers

2023-10-13 02:31:29 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-12 13:42:56 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-12 13:19:17 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-11 02:51:56 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2023-10-11 02:32:33 +00:00