TheSpydog
  • Joined on 2022-02-22
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TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests

  • 0846c09f53 Add RenderTexture2D test + README update for StoreLoad

2024-02-09 17:48:01 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 917896e5f4 Use NO_OVERWRITE on uniform buffers after the initial WRITE_DISCARD + SetBufferData cleanup

2024-02-09 17:19:59 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 9b8dfd8207 Fix repeated buffer writes by using USAGE_DEFAULT/UpdateSubresource instead of DYNAMIC/Map for non-uniform buffers

2024-02-09 17:04:40 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 06d93a55a3 PushComputeShaderUniforms + CreateComputePipeline fix

2024-02-09 08:17:16 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-09 08:02:48 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-09 06:57:34 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 17bc9f90eb QueueDestroyComputePipeline + style cleanup for QueueDestroyGraphicsPipeline

2024-02-09 06:35:26 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-09 06:32:00 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-09 05:59:18 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-09 05:47:32 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • ebf96ff423 First rough draft of Compute functions (untested!)

2024-02-08 03:03:28 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-07 17:53:26 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-07 16:18:56 +00:00

TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests

  • f9a41ce231 Texture3D: Apply a slight offset to the fragment uniform to account for rounding errors

2024-02-07 16:09:55 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • ce7cca2eba Fix 3D texture SRV creation, use UpdateSubresource1 to avoid bug with non-zero offsets on deferred contexts

2024-02-07 16:08:29 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • b0bd383f2e Fix fragment uniform buffer block calculation

2024-02-07 15:35:19 +00:00

TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests

2024-02-07 15:28:12 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-07 15:09:46 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

  • 30fe868ea2 Add DXGIDebug logic to help track memory leaks, fix SRV leak it discovered

2024-02-07 14:03:03 +00:00

TheSpydog pushed to d3d11-revived at TheSpydog/Refresh

2024-02-07 13:34:21 +00:00