forked from MoonsideGames/RefreshCS
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73cbaca5fa
Author | SHA1 | Date |
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TheSpydog | 73cbaca5fa | |
cosmonaut | 2880ab39a3 | |
TheSpydog | 2b6ae29053 |
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@ -36,7 +36,7 @@ namespace RefreshCS
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/* Version */
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/* Version */
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public const uint REFRESH_MAJOR_VERSION = 1;
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public const uint REFRESH_MAJOR_VERSION = 1;
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public const uint REFRESH_MINOR_VERSION = 8;
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public const uint REFRESH_MINOR_VERSION = 9;
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public const uint REFRESH_PATCH_VERSION = 0;
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public const uint REFRESH_PATCH_VERSION = 0;
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public const uint REFRESH_COMPILED_VERSION = (
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public const uint REFRESH_COMPILED_VERSION = (
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@ -250,11 +250,7 @@ namespace RefreshCS
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OneMinusDestinationAlpha,
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OneMinusDestinationAlpha,
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ConstantColor,
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ConstantColor,
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OneMinusConstantColor,
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OneMinusConstantColor,
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SourceAlphaSaturate,
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SourceAlphaSaturate
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SourceOneColor,
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OneMinusSourceOneColor,
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SourceOneAlpha,
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OneMinusSourceOneAlpha
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}
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}
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[Flags]
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[Flags]
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@ -455,7 +451,6 @@ namespace RefreshCS
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public uint height;
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public uint height;
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public uint depth;
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public uint depth;
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public byte isCube;
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public byte isCube;
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public SampleCount sampleCount;
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public uint levelCount;
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public uint levelCount;
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public TextureFormat format;
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public TextureFormat format;
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public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
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public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
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@ -485,7 +480,6 @@ namespace RefreshCS
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct RasterizerState
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public struct RasterizerState
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{
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{
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public byte depthClampEnable;
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public FillMode fillMode;
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public FillMode fillMode;
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public CullMode cullMode;
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public CullMode cullMode;
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public FrontFace frontFace;
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public FrontFace frontFace;
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@ -520,7 +514,6 @@ namespace RefreshCS
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public struct ColorAttachmentDescription
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public struct ColorAttachmentDescription
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{
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{
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public TextureFormat format;
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public TextureFormat format;
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public SampleCount sampleCount;
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public ColorAttachmentBlendState blendState;
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public ColorAttachmentBlendState blendState;
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}
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}
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@ -825,17 +818,6 @@ namespace RefreshCS
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public static extern void Refresh_BeginRenderPass(
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public static extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr commandBuffer,
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in Rect renderArea,
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IntPtr colorAttachmentInfos,
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uint colorAttachmentCount,
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr renderArea, /* can be NULL */
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IntPtr colorAttachmentInfos,
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IntPtr colorAttachmentInfos,
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uint colorAttachmentCount,
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uint colorAttachmentCount,
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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@ -845,17 +827,6 @@ namespace RefreshCS
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public static unsafe extern void Refresh_BeginRenderPass(
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public static unsafe extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr commandBuffer,
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in Rect renderArea,
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ColorAttachmentInfo* colorAttachmentInfos,
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uint colorAttachmentCount,
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static unsafe extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr renderArea, /* can be NULL */
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ColorAttachmentInfo* colorAttachmentInfos,
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ColorAttachmentInfo* colorAttachmentInfos,
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uint colorAttachmentCount,
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uint colorAttachmentCount,
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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