init and draw functions

main
cosmonaut 2021-01-05 16:25:30 -08:00
parent 01ce1a1c28
commit c54be51fa9
1 changed files with 90 additions and 2 deletions

View File

@ -66,7 +66,7 @@ namespace RefreshSharp
DontCare
}
public enum ClearOptions
public enum ClearOptionsBits
{
Color = 1,
Depth = 2,
@ -580,11 +580,99 @@ namespace RefreshSharp
public struct FramebufferCreateInfo
{
public IntPtr renderPass;
public IntPtr pColorTargets;
public IntPtr[] pColorTargets;
public uint colorTargetCount;
public IntPtr depthStencilTarget;
public uint width;
public uint height;
}
/* Logging */
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Refresh_LogFunc(IntPtr msg);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_HookLogFunctions(
Refresh_LogFunc info,
Refresh_LogFunc warn,
Refresh_LogFunc error
);
/* Init/Quit */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Refresh_CreateDevice(
ref PresentationParameters presentationParameters,
byte debugMode
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_DestroyDevice(IntPtr device);
/* Drawing */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_Clear(
IntPtr device,
IntPtr commandBuffer,
ref Rect clearRect,
uint clearOptions,
ref Color[] colors,
uint colorCount,
float depth,
int stencil
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_DrawInstancedPrimitives(
IntPtr device,
IntPtr commandBuffer,
uint baseVertex,
uint minVertexIndex,
uint numVertices,
uint startIndex,
uint primitiveCount,
uint instanceCount,
IntPtr indices, /* Refresh_Buffer */
IndexElementSize indexElementSize,
uint vertexParamOffset,
uint fragmentParamOffset
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_DrawIndexedPrimitives(
IntPtr device,
IntPtr commandBuffer,
uint baseverrtex,
uint minVertexIndex,
uint numVertices,
uint startIndex,
uint primitiveCount,
IntPtr indices, /* Refresh_Buffer */
IndexElementSize indexElementSize,
uint vertexParamOffset,
uint fragmentParamOffset
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_DrawPrimitives(
IntPtr device,
IntPtr commandBuffer,
uint vertexStart,
uint primitiveCount,
uint vertexParamOffset,
uint fragmentParamOffset
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_DispatchCompute(
IntPtr device,
IntPtr commandBuffer,
uint groupCountX,
uint groupCountY,
uint groupCountZ,
uint computeParamOffset
);
}
}