forked from MoonsideGames/RefreshCS
README and LICENSE
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RefreshCS - C# bindings for the Refresh graphics Library
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Copyright (c) 2020 Evan Hemsley
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from
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the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software in a
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product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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Evan "cosmonaut" Hemsley <evan@moonside.games>
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This is RefreshCS, a C# wrapper for the Refresh graphics library.
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Refresh: https://github.com/thatcosmonaut/Refresh
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# License
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Refresh and RefreshCS are released under the zlib license. See LICENSE for details.
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# About Refresh
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For more information about Refresh, take a look at the Refresh repository.
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# About RefreshCS
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This wrapper was written to be used as a replacement for FNA's Graphics namespace. However, it can be used in any C# application.
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/* Refresh - C# bindings for the Refresh graphics Library
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/* RefreshCS - C# bindings for the Refresh graphics Library
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*
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* Copyright (c) 2020 Evan Hemsley
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*
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