Refresh/visualc
Caleb Cornett 33751db045 Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI 2022-03-20 18:24:23 -04:00
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Refresh.sln Actually, just bake the spirv-cross source files into the Refresh VS project directly 2022-03-12 01:22:19 -05:00
Refresh.vcxproj Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI 2022-03-20 18:24:23 -04:00
Refresh.vcxproj.filters Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI 2022-03-20 18:24:23 -04:00