Refresh/src
cosmonaut 0380a96817 Swapchain resize fixes (#18)
Fixes various errors related to the swapchain being recreated.

Additionally, `BeginRenderPass` now allows a NULL `renderArea` parameter. If NULL, Refresh will select a sensible default render area.
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-03-07 06:31:39 +00:00
..
Refresh.c rename viewport and scissor set functions 2022-03-04 12:47:36 -08:00
Refresh_Driver.h rename viewport and scissor set functions 2022-03-04 12:47:36 -08:00
Refresh_Driver_Template.txt Render Pass API Streamlining (#14) 2022-02-24 22:01:37 +00:00
Refresh_Driver_Vulkan.c Swapchain resize fixes (#18) 2022-03-07 06:31:39 +00:00
Refresh_Driver_Vulkan_vkfuncs.h SetBufferData rework (#6) 2022-01-13 23:08:08 +00:00
Refresh_Image.c Rework Presentation Flow (#15) 2022-03-02 06:33:57 +00:00
miniz.h image load and save 2020-12-27 22:45:12 -08:00
stb_image.h image load and save 2020-12-27 22:45:12 -08:00
stb_image_write.h image load and save 2020-12-27 22:45:12 -08:00