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@ -79,8 +79,7 @@ typedef struct VulkanExtensions
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#define ALLOCATION_INCREMENT 16000000 /* 16MB */
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#define TRANSFER_BUFFER_STARTING_SIZE 8000000 /* 8MB */
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#define POOLED_TRANSFER_BUFFER_SIZE 16000000 /* 16MB */
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#define UBO_BUFFER_SIZE 16777216 /* 16MB */
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#define UBO_SECTION_SIZE 4096 /* 4KB */
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#define UBO_BUFFER_SIZE 16000 /* 16KB */
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#define DESCRIPTOR_POOL_STARTING_SIZE 128
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#define DEFRAG_TIME 200
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#define WINDOW_DATA "Refresh_VulkanWindowData"
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@ -561,8 +560,8 @@ static const VulkanResourceAccessInfo AccessMap[RESOURCE_ACCESS_TYPES_COUNT] =
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/* RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE */
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{
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VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_ACCESS_SHADER_READ_BIT,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
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},
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@ -708,7 +707,6 @@ struct VulkanBuffer
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VulkanResourceAccessType resourceAccessType;
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VkBufferUsageFlags usage;
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uint8_t requireHostVisible;
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uint8_t preferDeviceLocal;
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SDL_atomic_t referenceCount; /* Tracks command buffer usage */
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@ -721,8 +719,8 @@ typedef struct VulkanUniformBufferPool VulkanUniformBufferPool;
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typedef struct VulkanUniformBuffer
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{
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VulkanUniformBufferPool *pool;
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VkDeviceSize poolOffset; /* memory offset relative to the pool buffer */
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VkDeviceSize offset; /* based on uniform pushes */
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VulkanBuffer *vulkanBuffer;
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VkDeviceSize offset;
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VkDescriptorSet descriptorSet;
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} VulkanUniformBuffer;
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@ -748,13 +746,10 @@ typedef struct VulkanUniformDescriptorPool
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uint32_t availableDescriptorSetCount;
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} VulkanUniformDescriptorPool;
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/* This is actually just one buffer that we carve slices out of. */
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struct VulkanUniformBufferPool
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{
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VulkanUniformBufferType type;
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VulkanUniformDescriptorPool descriptorPool;
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VulkanBuffer *buffer;
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VkDeviceSize nextAvailableOffset;
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SDL_mutex *lock;
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VulkanUniformBuffer **availableBuffers;
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@ -1781,8 +1776,6 @@ typedef struct VulkanRenderer
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VkDescriptorSetLayout vertexUniformDescriptorSetLayout;
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VkDescriptorSetLayout fragmentUniformDescriptorSetLayout;
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VkDescriptorSetLayout computeUniformDescriptorSetLayout;
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VulkanBuffer *dummyBuffer;
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VulkanUniformBuffer *dummyVertexUniformBuffer;
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VulkanUniformBuffer *dummyFragmentUniformBuffer;
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VulkanUniformBuffer *dummyComputeUniformBuffer;
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@ -1980,51 +1973,59 @@ static inline uint32_t VULKAN_INTERNAL_BytesPerPixel(VkFormat format)
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{
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switch (format)
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{
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case VK_FORMAT_R8_UNORM:
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case VK_FORMAT_R8_UINT:
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return 1;
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
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case VK_FORMAT_R16_SFLOAT:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R8G8_UINT:
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case VK_FORMAT_R16_UINT:
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case VK_FORMAT_D16_UNORM:
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return 2;
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case VK_FORMAT_D16_UNORM_S8_UINT:
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return 3;
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case VK_FORMAT_R8G8B8A8_UNORM:
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case VK_FORMAT_B8G8R8A8_UNORM:
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case VK_FORMAT_R32_SFLOAT:
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case VK_FORMAT_R16G16_UNORM:
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case VK_FORMAT_R16G16_SFLOAT:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_R8G8B8A8_UINT:
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case VK_FORMAT_R16G16_UINT:
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case VK_FORMAT_D32_SFLOAT:
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return 4;
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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return 5;
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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case VK_FORMAT_R16G16B16A16_UNORM:
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case VK_FORMAT_R32G32_SFLOAT:
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case VK_FORMAT_R16G16B16A16_UINT:
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case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
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return 8;
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case VK_FORMAT_R32G32B32A32_SFLOAT:
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case VK_FORMAT_BC2_UNORM_BLOCK:
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case VK_FORMAT_BC3_UNORM_BLOCK:
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case VK_FORMAT_BC7_UNORM_BLOCK:
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case VK_FORMAT_R16G16B16A16_UINT:
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return 16;
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case VK_FORMAT_R8G8B8A8_UNORM:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_B8G8R8A8_UNORM:
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case VK_FORMAT_B8G8R8A8_SNORM:
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_R16G16_UNORM:
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case VK_FORMAT_R16G16_SFLOAT:
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case VK_FORMAT_R32_SFLOAT:
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case VK_FORMAT_D32_SFLOAT:
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case VK_FORMAT_R8G8B8A8_UINT:
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case VK_FORMAT_R16G16_UINT:
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return 4;
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R16_SFLOAT:
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case VK_FORMAT_D16_UNORM:
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case VK_FORMAT_R8G8_UINT:
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case VK_FORMAT_R16_UINT:
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return 2;
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case VK_FORMAT_R16G16B16A16_UNORM:
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case VK_FORMAT_R32G32_SFLOAT:
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
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case VK_FORMAT_R8_UINT:
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return 8;
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case VK_FORMAT_R8_UNORM:
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return 1;
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case VK_FORMAT_D16_UNORM_S8_UINT:
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return 3;
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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return 5;
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default:
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Refresh_LogError("Texture format not recognized!");
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Refresh_LogError("Invalid texture format!");
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return 0;
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}
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}
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static inline uint32_t VULKAN_INTERNAL_TextureBlockSize(
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static inline uint32_t VULKAN_INTERNAL_GetTextureBlockSize(
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VkFormat format
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) {
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switch (format)
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@ -2039,28 +2040,24 @@ static inline uint32_t VULKAN_INTERNAL_TextureBlockSize(
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_R16G16_UNORM:
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case VK_FORMAT_R16G16B16A16_UNORM:
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case VK_FORMAT_R8_UNORM:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_R16_SFLOAT:
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case VK_FORMAT_R16G16_SFLOAT:
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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case VK_FORMAT_R32_SFLOAT:
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case VK_FORMAT_R32G32_SFLOAT:
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case VK_FORMAT_R32G32B32A32_SFLOAT:
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case VK_FORMAT_R16_SFLOAT:
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case VK_FORMAT_R16G16_SFLOAT:
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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case VK_FORMAT_R8_UINT:
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case VK_FORMAT_R8G8_UINT:
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case VK_FORMAT_R8G8B8A8_UINT:
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case VK_FORMAT_R16_UINT:
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case VK_FORMAT_R16G16_UINT:
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case VK_FORMAT_R16G16B16A16_UINT:
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case VK_FORMAT_D16_UNORM:
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case VK_FORMAT_D32_SFLOAT:
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case VK_FORMAT_D16_UNORM_S8_UINT:
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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return 1;
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default:
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Refresh_LogError("Unrecognized texture format!");
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@ -2073,8 +2070,17 @@ static inline VkDeviceSize VULKAN_INTERNAL_BytesPerImage(
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uint32_t height,
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VkFormat format
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) {
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uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(format);
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return (width * height * VULKAN_INTERNAL_BytesPerPixel(format)) / (blockSize * blockSize);
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uint32_t blocksPerRow = width;
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uint32_t blocksPerColumn = height;
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uint32_t blockSize = VULKAN_INTERNAL_GetTextureBlockSize(format);
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if (blockSize > 1)
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{
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blocksPerRow = (width + blockSize - 1) / blockSize;
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blocksPerColumn = (height + blockSize - 1) / blockSize;
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}
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return blocksPerRow * blocksPerColumn * VULKAN_INTERNAL_BytesPerPixel(format);
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}
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static inline Refresh_SampleCount VULKAN_INTERNAL_GetMaxMultiSampleCount(
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@ -2392,6 +2398,12 @@ static uint8_t VULKAN_INTERNAL_FindMemoryType(
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}
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}
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Refresh_LogWarn(
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"Failed to find memory type %X, required %X, ignored %X",
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typeFilter,
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requiredProperties,
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ignoredProperties
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);
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return 0;
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}
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@ -2575,6 +2587,7 @@ static uint8_t VULKAN_INTERNAL_AllocateMemory(
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SDL_free(allocation);
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Refresh_LogWarn("vkAllocateMemory: %s", VkErrorMessages(result));
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return 0;
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}
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@ -2808,6 +2821,7 @@ static uint8_t VULKAN_INTERNAL_BindResourceMemory(
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SDL_UnlockMutex(renderer->allocatorLock);
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/* Responsibility of the caller to handle being out of memory */
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Refresh_LogWarn("Failed to allocate memory!");
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return 2;
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}
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@ -2933,7 +2947,7 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForImage(
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{
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memoryTypeIndex = 0;
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requiredMemoryPropertyFlags = 0;
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ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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ignoredMemoryPropertyFlags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT;
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if (isRenderTarget)
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{
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@ -2979,33 +2993,23 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
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VulkanRenderer* renderer,
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VkBuffer buffer,
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VkDeviceSize size,
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uint8_t requireHostVisible,
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uint8_t preferDeviceLocal,
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uint8_t dedicatedAllocation,
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uint8_t isTransferBuffer,
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VulkanMemoryUsedRegion** usedRegion
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) {
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uint8_t bindResult = 0;
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uint32_t memoryTypeIndex = 0;
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VkMemoryPropertyFlags requiredMemoryPropertyFlags = 0;
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VkMemoryPropertyFlags ignoredMemoryPropertyFlags = 0;
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VkMemoryPropertyFlags requiredMemoryPropertyFlags;
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VkMemoryPropertyFlags ignoredMemoryPropertyFlags;
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VkMemoryRequirements2KHR memoryRequirements =
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{
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VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR,
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NULL
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};
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if (requireHostVisible)
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{
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requiredMemoryPropertyFlags =
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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else
|
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{
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ignoredMemoryPropertyFlags =
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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requiredMemoryPropertyFlags =
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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|
|
if (preferDeviceLocal)
|
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|
|
{
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|
@ -3026,7 +3030,7 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
|
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|
|
renderer,
|
|
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|
|
memoryTypeIndex,
|
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|
|
&memoryRequirements,
|
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|
|
dedicatedAllocation,
|
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|
|
isTransferBuffer,
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size,
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buffer,
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|
VK_NULL_HANDLE,
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@ -3047,17 +3051,9 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
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if (bindResult != 1 && preferDeviceLocal)
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{
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memoryTypeIndex = 0;
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requiredMemoryPropertyFlags = 0;
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if (requireHostVisible)
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{
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requiredMemoryPropertyFlags =
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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requiredMemoryPropertyFlags =
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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/* Follow-up for the warning logged by FindMemoryType */
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if (!renderer->unifiedMemoryWarning)
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@ -3078,7 +3074,7 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
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renderer,
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memoryTypeIndex,
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&memoryRequirements,
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dedicatedAllocation,
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isTransferBuffer,
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size,
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buffer,
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VK_NULL_HANDLE,
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@ -3610,8 +3606,6 @@ static void VULKAN_INTERNAL_DestroyCommandPool(
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SDL_free(commandBuffer->transferBuffers);
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SDL_free(commandBuffer->boundUniformBuffers);
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SDL_free(commandBuffer->boundDescriptorSetDatas);
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SDL_free(commandBuffer->boundComputeBuffers);
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SDL_free(commandBuffer->boundComputeTextures);
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SDL_free(commandBuffer->usedBuffers);
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SDL_free(commandBuffer->usedTextures);
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SDL_free(commandBuffer->usedSamplers);
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@ -4115,9 +4109,8 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
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VkDeviceSize size,
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VulkanResourceAccessType resourceAccessType,
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VkBufferUsageFlags usage,
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uint8_t requireHostVisible,
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uint8_t preferDeviceLocal,
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uint8_t dedicatedAllocation
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uint8_t isTransferBuffer
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) {
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VulkanBuffer* buffer;
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VkResult vulkanResult;
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@ -4129,7 +4122,6 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
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buffer->size = size;
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buffer->resourceAccessType = resourceAccessType;
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buffer->usage = usage;
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buffer->requireHostVisible = requireHostVisible;
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buffer->preferDeviceLocal = preferDeviceLocal;
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bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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@ -4153,9 +4145,8 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
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renderer,
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buffer->buffer,
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buffer->size,
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buffer->requireHostVisible,
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buffer->preferDeviceLocal,
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dedicatedAllocation,
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isTransferBuffer,
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&buffer->usedRegion
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);
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@ -4212,37 +4203,6 @@ static VulkanUniformBufferPool* VULKAN_INTERNAL_CreateUniformBufferPool(
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VulkanUniformBufferType uniformBufferType
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) {
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VulkanUniformBufferPool* uniformBufferPool = SDL_malloc(sizeof(VulkanUniformBufferPool));
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VulkanResourceAccessType resourceAccessType;
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if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
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{
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resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
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}
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else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
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{
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resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
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}
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else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
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{
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resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
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}
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else
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{
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Refresh_LogError("Unrecognized uniform buffer type!");
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return 0;
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}
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uniformBufferPool->buffer = VULKAN_INTERNAL_CreateBuffer(
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renderer,
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UBO_BUFFER_SIZE,
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resourceAccessType,
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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1,
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0,
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1
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);
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uniformBufferPool->nextAvailableOffset = 0;
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uniformBufferPool->type = uniformBufferType;
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uniformBufferPool->lock = SDL_CreateMutex();
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@ -4261,7 +4221,6 @@ static VulkanUniformBufferPool* VULKAN_INTERNAL_CreateUniformBufferPool(
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}
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static void VULKAN_INTERNAL_BindUniformBuffer(
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VulkanRenderer *renderer,
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VulkanCommandBuffer *commandBuffer,
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VulkanUniformBuffer *uniformBuffer
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) {
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@ -4278,59 +4237,26 @@ static void VULKAN_INTERNAL_BindUniformBuffer(
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commandBuffer->boundUniformBufferCount += 1;
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}
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/* Buffer indirection so we can cleanly defrag */
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static VulkanBufferContainer* VULKAN_INTERNAL_CreateBufferContainer(
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VulkanRenderer *renderer,
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uint32_t sizeInBytes,
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VulkanResourceAccessType resourceAccessType,
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VkBufferUsageFlags usageFlags,
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uint8_t dedicated
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) {
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VulkanBufferContainer* bufferContainer;
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VulkanBuffer* buffer;
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/* always set transfer bits so we can defrag */
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usageFlags |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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buffer = VULKAN_INTERNAL_CreateBuffer(
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renderer,
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sizeInBytes,
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resourceAccessType,
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usageFlags,
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0,
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1,
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dedicated
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);
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if (buffer == NULL)
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{
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Refresh_LogError("Failed to create buffer!");
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return NULL;
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}
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bufferContainer = SDL_malloc(sizeof(VulkanBufferContainer));
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bufferContainer->vulkanBuffer = buffer;
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buffer->container = bufferContainer;
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return (VulkanBufferContainer*) bufferContainer;
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}
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static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
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VulkanRenderer *renderer,
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VulkanUniformBufferPool *bufferPool
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) {
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VulkanResourceAccessType resourceAccessType;
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VkDescriptorSetLayout descriptorSetLayout;
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if (bufferPool->type == UNIFORM_BUFFER_VERTEX)
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{
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resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
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descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
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}
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else if (bufferPool->type == UNIFORM_BUFFER_FRAGMENT)
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{
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resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
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descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
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}
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else if (bufferPool->type == UNIFORM_BUFFER_COMPUTE)
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{
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resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
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descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
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}
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else
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@ -4339,20 +4265,26 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
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return 0;
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}
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VulkanUniformBuffer *uniformBuffer = SDL_malloc(sizeof(VulkanUniformBuffer));
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uniformBuffer->pool = bufferPool;
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uniformBuffer->poolOffset = bufferPool->nextAvailableOffset;
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uniformBuffer->offset = 0;
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VulkanUniformBuffer *buffer = SDL_malloc(sizeof(VulkanUniformBuffer));
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buffer->pool = bufferPool;
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bufferPool->nextAvailableOffset += VULKAN_INTERNAL_NextHighestAlignment(UBO_SECTION_SIZE, renderer->minUBOAlignment);
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buffer->vulkanBuffer = VULKAN_INTERNAL_CreateBuffer(
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renderer,
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UBO_BUFFER_SIZE,
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resourceAccessType,
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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0,
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0
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);
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if (bufferPool->nextAvailableOffset >= UBO_BUFFER_SIZE)
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if (buffer->vulkanBuffer == NULL)
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{
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Refresh_LogError("Uniform buffer overflow!");
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SDL_free(uniformBuffer);
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Refresh_LogError("Failed to create buffer for uniform buffer!");
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return 0;
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}
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buffer->offset = 0;
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/* Allocate a descriptor set for the uniform buffer */
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if (bufferPool->descriptorPool.availableDescriptorSetCount == 0)
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@ -4362,7 +4294,6 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
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&bufferPool->descriptorPool
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)) {
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Refresh_LogError("Failed to add uniform descriptor pool!");
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SDL_free(uniformBuffer);
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return 0;
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}
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}
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@ -4372,7 +4303,7 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
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bufferPool->descriptorPool.descriptorPools[bufferPool->descriptorPool.descriptorPoolCount - 1],
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descriptorSetLayout,
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1,
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&uniformBuffer->descriptorSet
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&buffer->descriptorSet
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)) {
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Refresh_LogError("Failed to allocate uniform descriptor set!");
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return 0;
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@ -4390,7 +4321,7 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
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);
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}
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bufferPool->availableBuffers[bufferPool->availableBufferCount] = uniformBuffer;
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bufferPool->availableBuffers[bufferPool->availableBufferCount] = buffer;
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bufferPool->availableBufferCount += 1;
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return 1;
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@ -4400,20 +4331,24 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
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VulkanRenderer *renderer,
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VulkanUniformBufferType uniformBufferType
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) {
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VulkanResourceAccessType resourceAccessType;
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VkDescriptorSetLayout descriptorSetLayout;
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VkWriteDescriptorSet writeDescriptorSet;
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VkDescriptorBufferInfo descriptorBufferInfo;
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if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
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{
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resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
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descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
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}
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else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
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{
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resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
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descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
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}
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else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
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{
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resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
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descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
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}
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else
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@ -4422,9 +4357,17 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
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return NULL;
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}
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VulkanUniformBuffer *uniformBuffer = SDL_malloc(sizeof(VulkanUniformBuffer));
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uniformBuffer->poolOffset = 0;
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uniformBuffer->offset = 0;
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VulkanUniformBuffer *buffer = SDL_malloc(sizeof(VulkanUniformBuffer));
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buffer->vulkanBuffer = VULKAN_INTERNAL_CreateBuffer(
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renderer,
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UBO_BUFFER_SIZE,
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resourceAccessType,
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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0,
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0
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);
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buffer->offset = 0;
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/* Allocate a descriptor set for the uniform buffer */
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@ -4433,12 +4376,12 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
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renderer->defaultDescriptorPool,
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descriptorSetLayout,
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1,
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&uniformBuffer->descriptorSet
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&buffer->descriptorSet
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);
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/* Update the descriptor set for the first and last time! */
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descriptorBufferInfo.buffer = renderer->dummyBuffer->buffer;
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descriptorBufferInfo.buffer = buffer->vulkanBuffer->buffer;
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descriptorBufferInfo.offset = 0;
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descriptorBufferInfo.range = VK_WHOLE_SIZE;
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@ -4448,7 +4391,7 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
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writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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writeDescriptorSet.dstArrayElement = 0;
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writeDescriptorSet.dstBinding = 0;
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writeDescriptorSet.dstSet = uniformBuffer->descriptorSet;
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writeDescriptorSet.dstSet = buffer->descriptorSet;
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writeDescriptorSet.pBufferInfo = &descriptorBufferInfo;
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writeDescriptorSet.pImageInfo = NULL;
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writeDescriptorSet.pTexelBufferView = NULL;
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@ -4461,9 +4404,9 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
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NULL
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);
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uniformBuffer->pool = NULL; /* No pool because this is a dummy */
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buffer->pool = NULL; /* No pool because this is a dummy */
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return uniformBuffer;
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return buffer;
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}
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static void VULKAN_INTERNAL_DestroyUniformBufferPool(
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|
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@ -4485,11 +4428,10 @@ static void VULKAN_INTERNAL_DestroyUniformBufferPool(
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|
|
/* This is always destroyed after submissions, so all buffers are available */
|
|
|
|
|
for (i = 0; i < uniformBufferPool->availableBufferCount; i += 1)
|
|
|
|
|
{
|
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, uniformBufferPool->availableBuffers[i]->vulkanBuffer);
|
|
|
|
|
SDL_free(uniformBufferPool->availableBuffers[i]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, uniformBufferPool->buffer);
|
|
|
|
|
|
|
|
|
|
SDL_DestroyMutex(uniformBufferPool->lock);
|
|
|
|
|
SDL_free(uniformBufferPool->availableBuffers);
|
|
|
|
|
SDL_free(uniformBufferPool);
|
|
|
|
@ -4524,8 +4466,8 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
|
|
|
|
|
|
|
|
/* Update the descriptor set with the correct range */
|
|
|
|
|
|
|
|
|
|
descriptorBufferInfo.buffer = uniformBuffer->pool->buffer->buffer;
|
|
|
|
|
descriptorBufferInfo.offset = uniformBuffer->poolOffset;
|
|
|
|
|
descriptorBufferInfo.buffer = uniformBuffer->vulkanBuffer->buffer;
|
|
|
|
|
descriptorBufferInfo.offset = 0;
|
|
|
|
|
descriptorBufferInfo.range = blockSize;
|
|
|
|
|
|
|
|
|
|
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
|
|
@ -5164,7 +5106,6 @@ static void VULKAN_INTERNAL_EndCommandBuffer(
|
|
|
|
|
commandBuffer->computeUniformBuffer != NULL
|
|
|
|
|
) {
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
commandBuffer,
|
|
|
|
|
commandBuffer->computeUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -5205,7 +5146,9 @@ static void VULKAN_DestroyDevice(
|
|
|
|
|
|
|
|
|
|
SDL_free(renderer->submittedCommandBuffers);
|
|
|
|
|
|
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyBuffer);
|
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyVertexUniformBuffer->vulkanBuffer);
|
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyFragmentUniformBuffer->vulkanBuffer);
|
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyComputeUniformBuffer->vulkanBuffer);
|
|
|
|
|
|
|
|
|
|
SDL_free(renderer->dummyVertexUniformBuffer);
|
|
|
|
|
SDL_free(renderer->dummyFragmentUniformBuffer);
|
|
|
|
@ -5428,7 +5371,6 @@ static void VULKAN_DestroyDevice(
|
|
|
|
|
SDL_free(renderer->computePipelinesToDestroy);
|
|
|
|
|
SDL_free(renderer->shaderModulesToDestroy);
|
|
|
|
|
SDL_free(renderer->samplersToDestroy);
|
|
|
|
|
SDL_free(renderer->framebuffersToDestroy);
|
|
|
|
|
|
|
|
|
|
SDL_DestroyMutex(renderer->allocatorLock);
|
|
|
|
|
SDL_DestroyMutex(renderer->disposeLock);
|
|
|
|
@ -7093,6 +7035,8 @@ static Refresh_Buffer* VULKAN_CreateBuffer(
|
|
|
|
|
Refresh_BufferUsageFlags usageFlags,
|
|
|
|
|
uint32_t sizeInBytes
|
|
|
|
|
) {
|
|
|
|
|
VulkanBufferContainer* bufferContainer;
|
|
|
|
|
VulkanBuffer* buffer;
|
|
|
|
|
VulkanResourceAccessType resourceAccessType;
|
|
|
|
|
VkBufferUsageFlags vulkanUsageFlags =
|
|
|
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
|
|
|
@ -7126,13 +7070,26 @@ static Refresh_Buffer* VULKAN_CreateBuffer(
|
|
|
|
|
resourceAccessType = RESOURCE_ACCESS_INDIRECT_BUFFER;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return (Refresh_Buffer*) VULKAN_INTERNAL_CreateBufferContainer(
|
|
|
|
|
(VulkanRenderer*) driverData,
|
|
|
|
|
buffer = VULKAN_INTERNAL_CreateBuffer(
|
|
|
|
|
(VulkanRenderer*)driverData,
|
|
|
|
|
sizeInBytes,
|
|
|
|
|
resourceAccessType,
|
|
|
|
|
vulkanUsageFlags,
|
|
|
|
|
1,
|
|
|
|
|
0
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
if (buffer == NULL)
|
|
|
|
|
{
|
|
|
|
|
Refresh_LogError("Failed to create buffer!");
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bufferContainer = SDL_malloc(sizeof(VulkanBufferContainer));
|
|
|
|
|
bufferContainer->vulkanBuffer = buffer;
|
|
|
|
|
buffer->container = bufferContainer;
|
|
|
|
|
|
|
|
|
|
return (Refresh_Buffer*) bufferContainer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Setters */
|
|
|
|
@ -7213,7 +7170,6 @@ static VulkanTransferBuffer* VULKAN_INTERNAL_AcquireTransferBuffer(
|
|
|
|
|
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
|
|
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
|
|
|
1,
|
|
|
|
|
1,
|
|
|
|
|
1
|
|
|
|
|
);
|
|
|
|
|
transferBuffer->fromPool = 0;
|
|
|
|
@ -7253,7 +7209,7 @@ static void VULKAN_SetTextureData(
|
|
|
|
|
VulkanTransferBuffer *transferBuffer;
|
|
|
|
|
VkBufferImageCopy imageCopy;
|
|
|
|
|
uint8_t *stagingBufferPointer;
|
|
|
|
|
uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(vulkanTexture->format);
|
|
|
|
|
uint32_t blockSize = VULKAN_INTERNAL_GetTextureBlockSize(vulkanTexture->format);
|
|
|
|
|
uint32_t bufferRowLength;
|
|
|
|
|
uint32_t bufferImageHeight;
|
|
|
|
|
|
|
|
|
@ -7832,11 +7788,10 @@ static uint32_t VULKAN_PushVertexShaderUniforms(
|
|
|
|
|
if (
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer->offset +
|
|
|
|
|
graphicsPipeline->vertexUniformBlockSize >=
|
|
|
|
|
UBO_SECTION_SIZE
|
|
|
|
|
UBO_BUFFER_SIZE
|
|
|
|
|
) {
|
|
|
|
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -7850,8 +7805,8 @@ static uint32_t VULKAN_PushVertexShaderUniforms(
|
|
|
|
|
offset = vulkanCommandBuffer->vertexUniformBuffer->offset;
|
|
|
|
|
|
|
|
|
|
VULKAN_INTERNAL_SetBufferData(
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer->pool->buffer,
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer->poolOffset + vulkanCommandBuffer->vertexUniformBuffer->offset,
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer->vulkanBuffer,
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer->offset,
|
|
|
|
|
data,
|
|
|
|
|
dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
@ -7876,11 +7831,10 @@ static uint32_t VULKAN_PushFragmentShaderUniforms(
|
|
|
|
|
if (
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer->offset +
|
|
|
|
|
graphicsPipeline->fragmentUniformBlockSize >=
|
|
|
|
|
UBO_SECTION_SIZE
|
|
|
|
|
UBO_BUFFER_SIZE
|
|
|
|
|
) {
|
|
|
|
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -7894,8 +7848,8 @@ static uint32_t VULKAN_PushFragmentShaderUniforms(
|
|
|
|
|
offset = vulkanCommandBuffer->fragmentUniformBuffer->offset;
|
|
|
|
|
|
|
|
|
|
VULKAN_INTERNAL_SetBufferData(
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer->pool->buffer,
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer->poolOffset + vulkanCommandBuffer->fragmentUniformBuffer->offset,
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer->vulkanBuffer,
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer->offset,
|
|
|
|
|
data,
|
|
|
|
|
dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
@ -7919,11 +7873,10 @@ static uint32_t VULKAN_PushComputeShaderUniforms(
|
|
|
|
|
if (
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer->offset +
|
|
|
|
|
computePipeline->uniformBlockSize >=
|
|
|
|
|
UBO_SECTION_SIZE
|
|
|
|
|
UBO_BUFFER_SIZE
|
|
|
|
|
) {
|
|
|
|
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -7937,8 +7890,8 @@ static uint32_t VULKAN_PushComputeShaderUniforms(
|
|
|
|
|
offset = vulkanCommandBuffer->computeUniformBuffer->offset;
|
|
|
|
|
|
|
|
|
|
VULKAN_INTERNAL_SetBufferData(
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer->pool->buffer,
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer->poolOffset + vulkanCommandBuffer->computeUniformBuffer->offset,
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer->vulkanBuffer,
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer->offset,
|
|
|
|
|
data,
|
|
|
|
|
dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
@ -8863,7 +8816,7 @@ static void VULKAN_BeginRenderPass(
|
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer->commandBuffer,
|
|
|
|
|
RESOURCE_ACCESS_COLOR_ATTACHMENT_READ_WRITE,
|
|
|
|
|
RESOURCE_ACCESS_COLOR_ATTACHMENT_WRITE,
|
|
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
|
|
|
0,
|
|
|
|
|
texture->layerCount,
|
|
|
|
@ -8896,7 +8849,7 @@ static void VULKAN_BeginRenderPass(
|
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer->commandBuffer,
|
|
|
|
|
RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_WRITE,
|
|
|
|
|
RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE,
|
|
|
|
|
depthAspectFlags,
|
|
|
|
|
0,
|
|
|
|
|
texture->layerCount,
|
|
|
|
@ -9018,7 +8971,6 @@ static void VULKAN_EndRenderPass(
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
|
|
|
|
) {
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -9029,7 +8981,6 @@ static void VULKAN_EndRenderPass(
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
|
|
|
|
) {
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -9115,7 +9066,6 @@ static void VULKAN_BindGraphicsPipeline(
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
|
|
|
|
) {
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -9138,7 +9088,6 @@ static void VULKAN_BindGraphicsPipeline(
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
|
|
|
|
) {
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -9270,7 +9219,6 @@ static void VULKAN_BindComputePipeline(
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer != NULL
|
|
|
|
|
) {
|
|
|
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
vulkanCommandBuffer,
|
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer
|
|
|
|
|
);
|
|
|
|
@ -10566,6 +10514,7 @@ static uint8_t VULKAN_INTERNAL_DefragmentMemory(
|
|
|
|
|
VkBufferCopy bufferCopy;
|
|
|
|
|
VkImageCopy *imageCopyRegions;
|
|
|
|
|
VulkanCommandBuffer *commandBuffer;
|
|
|
|
|
VkCommandBufferBeginInfo beginInfo;
|
|
|
|
|
uint32_t i, level;
|
|
|
|
|
VulkanResourceAccessType copyResourceAccessType = RESOURCE_ACCESS_NONE;
|
|
|
|
|
VulkanResourceAccessType originalResourceAccessType;
|
|
|
|
@ -10575,6 +10524,11 @@ static uint8_t VULKAN_INTERNAL_DefragmentMemory(
|
|
|
|
|
renderer->needDefrag = 0;
|
|
|
|
|
renderer->defragInProgress = 1;
|
|
|
|
|
|
|
|
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
|
|
|
beginInfo.pNext = NULL;
|
|
|
|
|
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
|
|
|
beginInfo.pInheritanceInfo = NULL;
|
|
|
|
|
|
|
|
|
|
commandBuffer = (VulkanCommandBuffer*) VULKAN_AcquireCommandBuffer((Refresh_Renderer *) renderer);
|
|
|
|
|
|
|
|
|
|
if (VULKAN_INTERNAL_FindAllocationToDefragment(
|
|
|
|
@ -10607,7 +10561,6 @@ static uint8_t VULKAN_INTERNAL_DefragmentMemory(
|
|
|
|
|
currentRegion->vulkanBuffer->size,
|
|
|
|
|
RESOURCE_ACCESS_NONE,
|
|
|
|
|
currentRegion->vulkanBuffer->usage,
|
|
|
|
|
currentRegion->vulkanBuffer->requireHostVisible,
|
|
|
|
|
currentRegion->vulkanBuffer->preferDeviceLocal,
|
|
|
|
|
0
|
|
|
|
|
);
|
|
|
|
@ -11580,9 +11533,6 @@ static uint8_t VULKAN_INTERNAL_CreateLogicalDevice(
|
|
|
|
|
|
|
|
|
|
static void VULKAN_INTERNAL_LoadEntryPoints(void)
|
|
|
|
|
{
|
|
|
|
|
/* Required for MoltenVK support */
|
|
|
|
|
SDL_setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
|
|
|
|
|
|
|
|
|
|
/* Load Vulkan entry points */
|
|
|
|
|
if (SDL_Vulkan_LoadLibrary(NULL) < 0)
|
|
|
|
|
{
|
|
|
|
@ -11755,6 +11705,14 @@ static Refresh_Device* VULKAN_CreateDevice(
|
|
|
|
|
renderer->physicalDeviceDriverProperties.conformanceVersion.minor,
|
|
|
|
|
renderer->physicalDeviceDriverProperties.conformanceVersion.patch
|
|
|
|
|
);
|
|
|
|
|
Refresh_LogWarn(
|
|
|
|
|
"\n"
|
|
|
|
|
"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"
|
|
|
|
|
"! Refresh Vulkan is still in development! !\n"
|
|
|
|
|
"! The API is unstable and subject to change !\n"
|
|
|
|
|
"! You have been warned! !\n"
|
|
|
|
|
"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
if (!VULKAN_INTERNAL_CreateLogicalDevice(
|
|
|
|
|
renderer
|
|
|
|
@ -12010,16 +11968,6 @@ static Refresh_Device* VULKAN_CreateDevice(
|
|
|
|
|
|
|
|
|
|
/* Dummy Uniform Buffers */
|
|
|
|
|
|
|
|
|
|
renderer->dummyBuffer = VULKAN_INTERNAL_CreateBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
16,
|
|
|
|
|
RESOURCE_ACCESS_GENERAL,
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
1
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
renderer->dummyVertexUniformBuffer = VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
|
|
|
|
renderer,
|
|
|
|
|
UNIFORM_BUFFER_VERTEX
|
|
|
|
@ -12133,7 +12081,6 @@ static Refresh_Device* VULKAN_CreateDevice(
|
|
|
|
|
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
|
|
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
|
|
|
1,
|
|
|
|
|
1,
|
|
|
|
|
1
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|