forked from MoonsideGames/Refresh
Compare commits
10 Commits
1f9f7e0939
...
9da16f94e1
Author | SHA1 | Date |
---|---|---|
Caleb Cornett | 9da16f94e1 | |
cosmonaut | 172fa83417 | |
cosmonaut | a3949528eb | |
cosmonaut | f55968814f | |
cosmonaut | c978df6275 | |
cosmonaut | de42163673 | |
cosmonaut | 4f412b5c15 | |
cosmonaut | c3a5d9f417 | |
cosmonaut | 9631dc9f83 | |
cosmonaut | 5a2b07097a |
|
@ -8,7 +8,7 @@ option(BUILD_SHARED_LIBS "Build shared library" ON)
|
|||
|
||||
# Version
|
||||
SET(LIB_MAJOR_VERSION "1")
|
||||
SET(LIB_MINOR_VERSION "13")
|
||||
SET(LIB_MINOR_VERSION "15")
|
||||
SET(LIB_REVISION "0")
|
||||
SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
|
||||
|
||||
|
@ -41,6 +41,12 @@ add_definitions(
|
|||
-DREFRESH_DRIVER_VULKAN
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
add_definitions(
|
||||
-DREFRESH_DRIVER_D3D11
|
||||
)
|
||||
endif()
|
||||
|
||||
# Source lists
|
||||
add_library(Refresh
|
||||
# Public Headers
|
||||
|
@ -51,6 +57,7 @@ add_library(Refresh
|
|||
src/Refresh_Driver_Vulkan_vkfuncs.h
|
||||
# Source Files
|
||||
src/Refresh.c
|
||||
src/Refresh_Driver_D3D11.c
|
||||
src/Refresh_Driver_Vulkan.c
|
||||
src/Refresh_Image.c
|
||||
)
|
||||
|
|
|
@ -55,7 +55,7 @@ extern "C" {
|
|||
/* Version API */
|
||||
|
||||
#define REFRESH_MAJOR_VERSION 1
|
||||
#define REFRESH_MINOR_VERSION 13
|
||||
#define REFRESH_MINOR_VERSION 15
|
||||
#define REFRESH_PATCH_VERSION 0
|
||||
|
||||
#define REFRESH_COMPILED_VERSION ( \
|
||||
|
@ -76,6 +76,7 @@ typedef struct Refresh_ShaderModule Refresh_ShaderModule;
|
|||
typedef struct Refresh_ComputePipeline Refresh_ComputePipeline;
|
||||
typedef struct Refresh_GraphicsPipeline Refresh_GraphicsPipeline;
|
||||
typedef struct Refresh_CommandBuffer Refresh_CommandBuffer;
|
||||
typedef struct Refresh_Fence Refresh_Fence;
|
||||
|
||||
typedef enum Refresh_PresentMode
|
||||
{
|
||||
|
@ -329,6 +330,7 @@ typedef enum Refresh_Backend
|
|||
{
|
||||
REFRESH_BACKEND_DONTCARE,
|
||||
REFRESH_BACKEND_VULKAN,
|
||||
REFRESH_BACKEND_D3D11,
|
||||
REFRESH_BACKEND_PS5,
|
||||
REFRESH_BACKEND_INVALID
|
||||
} Refresh_Backend;
|
||||
|
@ -785,8 +787,13 @@ REFRESHAPI void Refresh_SetTextureData(
|
|||
* yHeight: The height of the Y plane.
|
||||
* uvWidth: The width of the U/V planes.
|
||||
* uvHeight: The height of the U/V planes.
|
||||
* data: A pointer to the raw YUV image data.
|
||||
* dataLength: The size of the image data in bytes.
|
||||
* yData: A pointer to the raw Y image data.
|
||||
* uData: A pointer to the raw U image data.
|
||||
* vData: A pointer to the raw V image data.
|
||||
* yDataLength: The size of the Y image data in bytes.
|
||||
* uvDataLength: The size of the UV image data in bytes.
|
||||
* yStride: The length of a Y image data row in bytes.
|
||||
* uvStride: The length of a UV image data row in bytes.
|
||||
*/
|
||||
REFRESHAPI void Refresh_SetTextureDataYUV(
|
||||
Refresh_Device *driverData,
|
||||
|
@ -798,8 +805,13 @@ REFRESHAPI void Refresh_SetTextureDataYUV(
|
|||
uint32_t yHeight,
|
||||
uint32_t uvWidth,
|
||||
uint32_t uvHeight,
|
||||
void* data,
|
||||
uint32_t dataLength
|
||||
void *yDataPtr,
|
||||
void *uDataPtr,
|
||||
void *vDataPtr,
|
||||
uint32_t yDataLength,
|
||||
uint32_t uvDataLength,
|
||||
uint32_t yStride,
|
||||
uint32_t uvStride
|
||||
);
|
||||
|
||||
/* Performs an asynchronous texture-to-texture copy.
|
||||
|
@ -1196,15 +1208,50 @@ REFRESHAPI Refresh_Texture* Refresh_AcquireSwapchainTexture(
|
|||
/* Submits all of the enqueued commands. */
|
||||
REFRESHAPI void Refresh_Submit(
|
||||
Refresh_Device* device,
|
||||
uint32_t commandBufferCount,
|
||||
Refresh_CommandBuffer **pCommandBuffers
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
/* Waits for all submissions to complete. */
|
||||
/* Submits a command buffer and acquires a fence.
|
||||
* You can use the fence to check if or wait until the command buffer has finished processing.
|
||||
* You are responsible for releasing this fence when you are done using it.
|
||||
*/
|
||||
REFRESHAPI Refresh_Fence* Refresh_SubmitAndAcquireFence(
|
||||
Refresh_Device* device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
/* Waits for the device to become idle. */
|
||||
REFRESHAPI void Refresh_Wait(
|
||||
Refresh_Device *device
|
||||
);
|
||||
|
||||
/* Waits for given fences to be signaled.
|
||||
*
|
||||
* waitAll: If 0, waits for any fence to be signaled. If 1, waits for all fences to be signaled.
|
||||
* fenceCount: The number of fences being submitted.
|
||||
* pFences: An array of fences to be waited on.
|
||||
*/
|
||||
REFRESHAPI void Refresh_WaitForFences(
|
||||
Refresh_Device *device,
|
||||
uint8_t waitAll,
|
||||
uint32_t fenceCount,
|
||||
Refresh_Fence **pFences
|
||||
);
|
||||
|
||||
/* Check the status of a fence. 1 means the fence is signaled. */
|
||||
REFRESHAPI int Refresh_QueryFence(
|
||||
Refresh_Device *device,
|
||||
Refresh_Fence *fence
|
||||
);
|
||||
|
||||
/* Allows the fence to be reused by future command buffer submissions.
|
||||
* If you do not release fences after acquiring them, you will cause unbounded resource growth.
|
||||
*/
|
||||
REFRESHAPI void Refresh_ReleaseFence(
|
||||
Refresh_Device *device,
|
||||
Refresh_Fence *fence
|
||||
);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
|
|
@ -238,7 +238,7 @@ partial class Program
|
|||
{
|
||||
Process glslc = Process.Start(
|
||||
"glslc",
|
||||
$"{glslPath} -o {outputPath}"
|
||||
$"""{glslPath}"" -o ""{outputPath}"""
|
||||
);
|
||||
glslc.WaitForExit();
|
||||
if (glslc.ExitCode != 0)
|
||||
|
@ -254,7 +254,7 @@ partial class Program
|
|||
{
|
||||
Process spirvcross = Process.Start(
|
||||
"spirv-cross",
|
||||
$"{spirvPath} --hlsl --shader-model 50 --output {outputPath}"
|
||||
$"""{spirvPath}"" --hlsl --shader-model 50 --output ""{outputPath}"""
|
||||
);
|
||||
spirvcross.WaitForExit();
|
||||
if (spirvcross.ExitCode != 0)
|
||||
|
|
|
@ -39,6 +39,12 @@
|
|||
#define VULKAN_DRIVER NULL
|
||||
#endif
|
||||
|
||||
#ifdef REFRESH_DRIVER_D3D11
|
||||
#define D3D11_DRIVER &D3D11Driver
|
||||
#else
|
||||
#define D3D11_DRIVER NULL
|
||||
#endif
|
||||
|
||||
#ifdef REFRESH_DRIVER_PS5
|
||||
#define PS5_DRIVER &PS5Driver
|
||||
#else
|
||||
|
@ -47,6 +53,7 @@
|
|||
|
||||
static const Refresh_Driver *backends[] = {
|
||||
NULL,
|
||||
D3D11_DRIVER,
|
||||
VULKAN_DRIVER,
|
||||
PS5_DRIVER
|
||||
};
|
||||
|
@ -438,8 +445,13 @@ void Refresh_SetTextureDataYUV(
|
|||
uint32_t yHeight,
|
||||
uint32_t uvWidth,
|
||||
uint32_t uvHeight,
|
||||
void* data,
|
||||
uint32_t dataLength
|
||||
void *yDataPtr,
|
||||
void *uDataPtr,
|
||||
void *vDataPtr,
|
||||
uint32_t yDataLength,
|
||||
uint32_t uvDataLength,
|
||||
uint32_t yStride,
|
||||
uint32_t uvStride
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->SetTextureDataYUV(
|
||||
|
@ -452,8 +464,13 @@ void Refresh_SetTextureDataYUV(
|
|||
yHeight,
|
||||
uvWidth,
|
||||
uvHeight,
|
||||
data,
|
||||
dataLength
|
||||
yDataPtr,
|
||||
uDataPtr,
|
||||
vDataPtr,
|
||||
yDataLength,
|
||||
uvDataLength,
|
||||
yStride,
|
||||
uvStride
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -882,14 +899,23 @@ void Refresh_SetSwapchainPresentMode(
|
|||
|
||||
void Refresh_Submit(
|
||||
Refresh_Device *device,
|
||||
uint32_t commandBufferCount,
|
||||
Refresh_CommandBuffer **pCommandBuffers
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->Submit(
|
||||
device->driverData,
|
||||
commandBufferCount,
|
||||
pCommandBuffers
|
||||
commandBuffer
|
||||
);
|
||||
}
|
||||
|
||||
Refresh_Fence* Refresh_SubmitAndAcquireFence(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NULL_RETURN_NULL(device);
|
||||
return device->SubmitAndAcquireFence(
|
||||
device->driverData,
|
||||
commandBuffer
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -902,4 +928,44 @@ void Refresh_Wait(
|
|||
);
|
||||
}
|
||||
|
||||
void Refresh_WaitForFences(
|
||||
Refresh_Device *device,
|
||||
uint8_t waitAll,
|
||||
uint32_t fenceCount,
|
||||
Refresh_Fence **pFences
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->WaitForFences(
|
||||
device->driverData,
|
||||
waitAll,
|
||||
fenceCount,
|
||||
pFences
|
||||
);
|
||||
}
|
||||
|
||||
int Refresh_QueryFence(
|
||||
Refresh_Device *device,
|
||||
Refresh_Fence *fence
|
||||
) {
|
||||
if (device == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return device->QueryFence(
|
||||
device->driverData,
|
||||
fence
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_ReleaseFence(
|
||||
Refresh_Device *device,
|
||||
Refresh_Fence *fence
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->ReleaseFence(
|
||||
device->driverData,
|
||||
fence
|
||||
);
|
||||
}
|
||||
|
||||
/* vim: set noexpandtab shiftwidth=8 tabstop=8: */
|
||||
|
|
|
@ -268,7 +268,7 @@ struct Refresh_Device
|
|||
|
||||
/* Setters */
|
||||
|
||||
void(*SetTextureData)(
|
||||
void (*SetTextureData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *textureSlice,
|
||||
|
@ -276,7 +276,7 @@ struct Refresh_Device
|
|||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void(*SetTextureDataYUV)(
|
||||
void (*SetTextureDataYUV)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer* commandBuffer,
|
||||
Refresh_Texture *y,
|
||||
|
@ -286,11 +286,16 @@ struct Refresh_Device
|
|||
uint32_t yHeight,
|
||||
uint32_t uvWidth,
|
||||
uint32_t uvHeight,
|
||||
void* data,
|
||||
uint32_t dataLength
|
||||
void *yDataPtr,
|
||||
void *uDataPtr,
|
||||
void *vDataPtr,
|
||||
uint32_t yDataLength,
|
||||
uint32_t uvDataLength,
|
||||
uint32_t yStride,
|
||||
uint32_t uvStride
|
||||
);
|
||||
|
||||
void(*CopyTextureToTexture)(
|
||||
void (*CopyTextureToTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *sourceTextureSlice,
|
||||
|
@ -298,14 +303,14 @@ struct Refresh_Device
|
|||
Refresh_Filter filter
|
||||
);
|
||||
|
||||
void(*CopyTextureToBuffer)(
|
||||
void (*CopyTextureToBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *textureSlice,
|
||||
Refresh_Buffer *buffer
|
||||
);
|
||||
|
||||
void(*SetBufferData)(
|
||||
void (*SetBufferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
|
@ -314,14 +319,14 @@ struct Refresh_Device
|
|||
uint32_t dataLength
|
||||
);
|
||||
|
||||
uint32_t(*PushVertexShaderUniforms)(
|
||||
uint32_t (*PushVertexShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
uint32_t(*PushFragmentShaderUniforms)(
|
||||
uint32_t (*PushFragmentShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
|
@ -335,14 +340,14 @@ struct Refresh_Device
|
|||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void(*BindVertexSamplers)(
|
||||
void (*BindVertexSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
Refresh_Sampler **pSamplers
|
||||
);
|
||||
|
||||
void(*BindFragmentSamplers)(
|
||||
void (*BindFragmentSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
|
@ -351,7 +356,7 @@ struct Refresh_Device
|
|||
|
||||
/* Getters */
|
||||
|
||||
void(*GetBufferData)(
|
||||
void (*GetBufferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Buffer *buffer,
|
||||
void *data,
|
||||
|
@ -360,39 +365,39 @@ struct Refresh_Device
|
|||
|
||||
/* Disposal */
|
||||
|
||||
void(*QueueDestroyTexture)(
|
||||
void (*QueueDestroyTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Texture *texture
|
||||
);
|
||||
|
||||
void(*QueueDestroySampler)(
|
||||
void (*QueueDestroySampler)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Sampler *sampler
|
||||
);
|
||||
|
||||
void(*QueueDestroyBuffer)(
|
||||
void (*QueueDestroyBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Buffer *buffer
|
||||
);
|
||||
|
||||
void(*QueueDestroyShaderModule)(
|
||||
void (*QueueDestroyShaderModule)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_ShaderModule *shaderModule
|
||||
);
|
||||
|
||||
void(*QueueDestroyComputePipeline)(
|
||||
void (*QueueDestroyComputePipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_ComputePipeline *computePipeline
|
||||
);
|
||||
|
||||
void(*QueueDestroyGraphicsPipeline)(
|
||||
void (*QueueDestroyGraphicsPipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
);
|
||||
|
||||
/* Graphics State */
|
||||
|
||||
void(*BeginRenderPass)(
|
||||
void (*BeginRenderPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
||||
|
@ -400,30 +405,30 @@ struct Refresh_Device
|
|||
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
||||
);
|
||||
|
||||
void(*EndRenderPass)(
|
||||
void (*EndRenderPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void(*SetViewport)(
|
||||
void (*SetViewport)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Viewport *viewport
|
||||
);
|
||||
|
||||
void(*SetScissor)(
|
||||
void (*SetScissor)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Rect *scissor
|
||||
);
|
||||
|
||||
void(*BindGraphicsPipeline)(
|
||||
void (*BindGraphicsPipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
);
|
||||
|
||||
void(*BindVertexBuffers)(
|
||||
void (*BindVertexBuffers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t firstBinding,
|
||||
|
@ -432,7 +437,7 @@ struct Refresh_Device
|
|||
uint64_t *pOffsets
|
||||
);
|
||||
|
||||
void(*BindIndexBuffer)(
|
||||
void (*BindIndexBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
|
@ -440,19 +445,19 @@ struct Refresh_Device
|
|||
Refresh_IndexElementSize indexElementSize
|
||||
);
|
||||
|
||||
void(*BindComputePipeline)(
|
||||
void (*BindComputePipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_ComputePipeline *computePipeline
|
||||
);
|
||||
|
||||
void(*BindComputeBuffers)(
|
||||
void (*BindComputeBuffers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer **pBuffers
|
||||
);
|
||||
|
||||
void(*BindComputeTextures)(
|
||||
void (*BindComputeTextures)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures
|
||||
|
@ -464,7 +469,7 @@ struct Refresh_Device
|
|||
Refresh_PresentMode presentMode
|
||||
);
|
||||
|
||||
void(*UnclaimWindow)(
|
||||
void (*UnclaimWindow)(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle
|
||||
);
|
||||
|
@ -492,16 +497,37 @@ struct Refresh_Device
|
|||
Refresh_PresentMode presentMode
|
||||
);
|
||||
|
||||
void(*Submit)(
|
||||
void (*Submit)(
|
||||
Refresh_Renderer *driverData,
|
||||
uint32_t commandBufferCount,
|
||||
Refresh_CommandBuffer **pCommandBuffers
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void(*Wait)(
|
||||
Refresh_Fence* (*SubmitAndAcquireFence)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void (*Wait)(
|
||||
Refresh_Renderer *driverData
|
||||
);
|
||||
|
||||
void (*WaitForFences)(
|
||||
Refresh_Renderer *driverData,
|
||||
uint8_t waitAll,
|
||||
uint32_t fenceCount,
|
||||
Refresh_Fence **pFences
|
||||
);
|
||||
|
||||
int (*QueryFence)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
);
|
||||
|
||||
void (*ReleaseFence)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
);
|
||||
|
||||
/* Opaque pointer for the Driver */
|
||||
Refresh_Renderer *driverData;
|
||||
};
|
||||
|
@ -555,7 +581,11 @@ struct Refresh_Device
|
|||
ASSIGN_DRIVER_FUNC(GetSwapchainFormat, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetSwapchainPresentMode, name) \
|
||||
ASSIGN_DRIVER_FUNC(Submit, name) \
|
||||
ASSIGN_DRIVER_FUNC(Wait, name)
|
||||
ASSIGN_DRIVER_FUNC(SubmitAndAcquireFence, name) \
|
||||
ASSIGN_DRIVER_FUNC(Wait, name) \
|
||||
ASSIGN_DRIVER_FUNC(WaitForFences, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueryFence, name) \
|
||||
ASSIGN_DRIVER_FUNC(ReleaseFence, name)
|
||||
|
||||
typedef struct Refresh_Driver
|
||||
{
|
||||
|
@ -567,6 +597,7 @@ typedef struct Refresh_Driver
|
|||
} Refresh_Driver;
|
||||
|
||||
extern Refresh_Driver VulkanDriver;
|
||||
extern Refresh_Driver D3D11Driver;
|
||||
extern Refresh_Driver PS5Driver;
|
||||
|
||||
#endif /* REFRESH_DRIVER_H */
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,215 @@
|
|||
/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
|
||||
*
|
||||
* Copyright (c) 2020 Evan Hemsley
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Evan "cosmonaut" Hemsley <evan@moonside.games>
|
||||
*
|
||||
*/
|
||||
|
||||
/* Function Pointer Signatures */
|
||||
typedef HRESULT(WINAPI* PFN_CREATE_DXGI_FACTORY)(const GUID* riid, void** ppFactory);
|
||||
|
||||
/* IIDs (from https://magnumdb.com) */
|
||||
|
||||
static const IID D3D_IID_IDXGIFactory1 = { 0x770aae78,0xf26f,0x4dba,{0xa8,0x29,0x25,0x3c,0x83,0xd1,0xb3,0x87} };
|
||||
static const IID D3D_IID_IDXGIFactory6 = { 0xc1b6694f,0xff09,0x44a9,{0xb0,0x3c,0x77,0x90,0x0a,0x0a,0x1d,0x17} };
|
||||
static const IID D3D_IID_IDXGIAdapter1 = { 0x29038f61,0x3839,0x4626,{0x91,0xfd,0x08,0x68,0x79,0x01,0x1a,0x05} };
|
||||
static const IID D3D_IID_ID3D11Texture2D = { 0x6f15aaf2,0xd208,0x4e89,{0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c} };
|
||||
|
||||
/* IDXGIFactory6 (taken from dxgi1_6.h, cleaned up a bit) */
|
||||
typedef enum
|
||||
{
|
||||
DXGI_FEATURE_PRESENT_ALLOW_TEARING = 0
|
||||
} DXGI_FEATURE;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
DXGI_GPU_PREFERENCE_UNSPECIFIED = 0,
|
||||
DXGI_GPU_PREFERENCE_MINIMUM_POWER = (DXGI_GPU_PREFERENCE_UNSPECIFIED + 1),
|
||||
DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE = (DXGI_GPU_PREFERENCE_MINIMUM_POWER + 1)
|
||||
} DXGI_GPU_PREFERENCE;
|
||||
|
||||
typedef struct IDXGIFactory6 IDXGIFactory6;
|
||||
typedef struct IDXGIFactory6Vtbl
|
||||
{
|
||||
HRESULT(STDMETHODCALLTYPE* QueryInterface)(
|
||||
IDXGIFactory6* This,
|
||||
REFIID riid,
|
||||
void** ppvObject);
|
||||
|
||||
ULONG(STDMETHODCALLTYPE* AddRef)(
|
||||
IDXGIFactory6* This);
|
||||
|
||||
ULONG(STDMETHODCALLTYPE* Release)(
|
||||
IDXGIFactory6* This);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* SetPrivateData)(
|
||||
IDXGIFactory6* This,
|
||||
REFGUID Name,
|
||||
UINT DataSize,
|
||||
const void* pData);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* SetPrivateDataInterface)(
|
||||
IDXGIFactory6* This,
|
||||
REFGUID Name,
|
||||
const IUnknown* pUnknown);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* GetPrivateData)(
|
||||
IDXGIFactory6* This,
|
||||
REFGUID Name,
|
||||
UINT* pDataSize,
|
||||
void* pData);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* GetParent)(
|
||||
IDXGIFactory6* This,
|
||||
REFIID riid,
|
||||
void** ppParent);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* EnumAdapters)(
|
||||
IDXGIFactory6* This,
|
||||
UINT Adapter,
|
||||
IDXGIAdapter** ppAdapter);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* MakeWindowAssociation)(
|
||||
IDXGIFactory6* This,
|
||||
HWND WindowHandle,
|
||||
UINT Flags);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* GetWindowAssociation)(
|
||||
IDXGIFactory6* This,
|
||||
HWND* pWindowHandle);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChain)(
|
||||
IDXGIFactory6* This,
|
||||
IUnknown* pDevice,
|
||||
DXGI_SWAP_CHAIN_DESC* pDesc,
|
||||
IDXGISwapChain** ppSwapChain);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* CreateSoftwareAdapter)(
|
||||
IDXGIFactory6* This,
|
||||
HMODULE Module,
|
||||
IDXGIAdapter** ppAdapter);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* EnumAdapters1)(
|
||||
IDXGIFactory6* This,
|
||||
UINT Adapter,
|
||||
IDXGIAdapter1** ppAdapter);
|
||||
|
||||
BOOL(STDMETHODCALLTYPE* IsCurrent)(
|
||||
IDXGIFactory6* This);
|
||||
|
||||
BOOL(STDMETHODCALLTYPE* IsWindowedStereoEnabled)(
|
||||
IDXGIFactory6* This);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForHwnd)(
|
||||
IDXGIFactory6* This,
|
||||
IUnknown* pDevice,
|
||||
HWND hWnd,
|
||||
void* pDesc,
|
||||
void* pFullscreenDesc,
|
||||
void* pRestrictToOutput,
|
||||
void** ppSwapChain);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForCoreWindow)(
|
||||
IDXGIFactory6* This,
|
||||
IUnknown* pDevice,
|
||||
IUnknown* pWindow,
|
||||
void* pDesc,
|
||||
void* pRestrictToOutput,
|
||||
void** ppSwapChain);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* GetSharedResourceAdapterLuid)(
|
||||
IDXGIFactory6* This,
|
||||
HANDLE hResource,
|
||||
LUID* pLuid);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* RegisterStereoStatusWindow)(
|
||||
IDXGIFactory6* This,
|
||||
HWND WindowHandle,
|
||||
UINT wMsg,
|
||||
DWORD* pdwCookie);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* RegisterStereoStatusEvent)(
|
||||
IDXGIFactory6* This,
|
||||
HANDLE hEvent,
|
||||
DWORD* pdwCookie);
|
||||
|
||||
void (STDMETHODCALLTYPE* UnregisterStereoStatus)(
|
||||
IDXGIFactory6* This,
|
||||
DWORD dwCookie);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* RegisterOcclusionStatusWindow)(
|
||||
IDXGIFactory6* This,
|
||||
HWND WindowHandle,
|
||||
UINT wMsg,
|
||||
DWORD* pdwCookie);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* RegisterOcclusionStatusEvent)(
|
||||
IDXGIFactory6* This,
|
||||
HANDLE hEvent,
|
||||
DWORD* pdwCookie);
|
||||
|
||||
void (STDMETHODCALLTYPE* UnregisterOcclusionStatus)(
|
||||
IDXGIFactory6* This,
|
||||
DWORD dwCookie);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForComposition)(
|
||||
IDXGIFactory6* This,
|
||||
IUnknown* pDevice,
|
||||
void* pDesc,
|
||||
void* pRestrictToOutput,
|
||||
void** ppSwapChain);
|
||||
|
||||
UINT(STDMETHODCALLTYPE* GetCreationFlags)(
|
||||
IDXGIFactory6* This);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* EnumAdapterByLuid)(
|
||||
IDXGIFactory6* This,
|
||||
LUID AdapterLuid,
|
||||
REFIID riid,
|
||||
void** ppvAdapter);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* EnumWarpAdapter)(
|
||||
IDXGIFactory6* This,
|
||||
REFIID riid,
|
||||
void** ppvAdapter);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* CheckFeatureSupport)(
|
||||
IDXGIFactory6* This,
|
||||
DXGI_FEATURE Feature,
|
||||
void* pFeatureSupportData,
|
||||
UINT FeatureSupportDataSize);
|
||||
|
||||
HRESULT(STDMETHODCALLTYPE* EnumAdapterByGpuPreference)(
|
||||
IDXGIFactory6* This,
|
||||
UINT Adapter,
|
||||
DXGI_GPU_PREFERENCE GpuPreference,
|
||||
REFIID riid,
|
||||
void** ppvAdapter);
|
||||
} IDXGIFactory6Vtbl;
|
||||
|
||||
struct IDXGIFactory6
|
||||
{
|
||||
struct IDXGIFactory6Vtbl* lpVtbl;
|
||||
};
|
||||
|
||||
#define IDXGIFactory6_EnumAdapterByGpuPreference(This,Adapter,GpuPreference,riid,ppvAdapter) \
|
||||
( (This)->lpVtbl -> EnumAdapterByGpuPreference(This,Adapter,GpuPreference,riid,ppvAdapter) )
|
File diff suppressed because it is too large
Load Diff
|
@ -61,7 +61,7 @@
|
|||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
|
||||
|
@ -72,7 +72,7 @@
|
|||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
@ -84,6 +84,7 @@
|
|||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\Refresh.c" />
|
||||
<ClCompile Include="..\src\Refresh_Driver_D3D11.c" />
|
||||
<ClCompile Include="..\src\Refresh_Driver_Vulkan.c" />
|
||||
<ClCompile Include="..\src\Refresh_Image.c" />
|
||||
</ItemGroup>
|
||||
|
@ -91,6 +92,7 @@
|
|||
<ClInclude Include="..\include\Refresh.h" />
|
||||
<ClInclude Include="..\include\Refresh_Image.h" />
|
||||
<ClInclude Include="..\src\Refresh_Driver.h" />
|
||||
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h" />
|
||||
<ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
|
|
|
@ -10,6 +10,9 @@
|
|||
<ClCompile Include="..\src\Refresh_Image.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\Refresh_Driver_D3D11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\Refresh.h">
|
||||
|
@ -24,6 +27,9 @@
|
|||
<ClInclude Include="..\include\Refresh_Image.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
|
|
Loading…
Reference in New Issue