forked from MoonsideGames/Refresh
fix transfer flush submission
parent
3205d8895c
commit
6a1c2aa9bf
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@ -5902,7 +5902,7 @@ static void VULKAN_INTERNAL_FlushTransfers(
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renderer->transferQueue,
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1,
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&transferSubmitInfo,
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NULL
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renderer->inFlightFence
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);
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if (vulkanResult != VK_SUCCESS)
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@ -5962,7 +5962,7 @@ static void VULKAN_SetTextureData(
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SDL_memcpy(
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stagingBufferPointer,
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data,
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data,
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dataLengthInBytes
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);
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