forked from MoonsideGames/MoonWorks
18 lines
384 B
C#
18 lines
384 B
C#
namespace MoonWorks.Graphics
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{
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/// <summary>
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/// Specifies how many samples should be used in rasterization.
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/// </summary>
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public struct MultisampleState
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{
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public SampleCount MultisampleCount;
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public uint SampleMask;
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public static readonly MultisampleState None = new MultisampleState
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{
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MultisampleCount = SampleCount.One,
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SampleMask = uint.MaxValue
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};
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}
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}
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