MoonWorks/src/Audio
cosmonaut efb9893aef Theora video support + audio improvements (#20)
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees

- added `Video` class which can load and play Theora (.ogv) streaming video/audio

Reviewed-on: MoonsideGames/MoonWorks#20
2022-08-02 21:04:12 +00:00
..
AudioDevice.cs add SetMasteringVolume method to AudioDevice 2022-05-23 19:11:48 -07:00
AudioEmitter.cs Fixed Point Math (#19) 2022-05-11 17:34:09 +00:00
AudioListener.cs Fixed Point Math (#19) 2022-05-11 17:34:09 +00:00
AudioResource.cs Formatting pass 2022-02-22 21:14:32 -08:00
SoundInstance.cs Theora video support + audio improvements (#20) 2022-08-02 21:04:12 +00:00
SoundState.cs Formatting pass 2022-02-22 21:14:32 -08:00
StaticSound.cs stream ogg from memory instead of disk 2022-04-07 14:19:43 -07:00
StaticSoundInstance.cs Theora video support + audio improvements (#20) 2022-08-02 21:04:12 +00:00
StreamingSound.cs Theora video support + audio improvements (#20) 2022-08-02 21:04:12 +00:00
StreamingSoundOgg.cs Theora video support + audio improvements (#20) 2022-08-02 21:04:12 +00:00
StreamingSoundSeekable.cs Theora video support + audio improvements (#20) 2022-08-02 21:04:12 +00:00