MoonWorks/src/Graphics/VertexBindingAndAttributes.cs

40 lines
1.0 KiB
C#

namespace MoonWorks.Graphics
{
// This is a convenience structure for pairing a vertex binding with its associated attributes.
public struct VertexBindingAndAttributes
{
public VertexBinding VertexBinding { get; }
public VertexAttribute[] VertexAttributes { get; }
public VertexBindingAndAttributes(VertexBinding binding, VertexAttribute[] attributes)
{
VertexBinding = binding;
VertexAttributes = attributes;
}
public static VertexBindingAndAttributes Create<T>(uint bindingIndex) where T : unmanaged, IVertexType
{
VertexBinding binding = VertexBinding.Create<T>(bindingIndex);
VertexAttribute[] attributes = new VertexAttribute[T.Formats.Length];
uint offset = 0;
for (uint i = 0; i < T.Formats.Length; i += 1)
{
var format = T.Formats[i];
attributes[i] = new VertexAttribute
{
Binding = bindingIndex,
Location = i,
Format = format,
Offset = offset
};
offset += Conversions.VertexElementFormatSize(format);
}
return new VertexBindingAndAttributes(binding, attributes);
}
}
}