forked from MoonsideGames/MoonWorks
17 lines
376 B
C#
17 lines
376 B
C#
using RefreshCS;
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namespace MoonWorks.Graphics
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{
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public struct MultisampleState
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{
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public Refresh.SampleCount MultisampleCount;
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public uint SampleMask;
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public static readonly MultisampleState None = new MultisampleState
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{
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MultisampleCount = Refresh.SampleCount.One,
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SampleMask = uint.MaxValue
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};
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}
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}
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