forked from MoonsideGames/MoonWorks
22 lines
399 B
C#
22 lines
399 B
C#
using System.Runtime.InteropServices;
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namespace MoonWorks.Input
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{
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public class KeyboardButton : VirtualButton
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{
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Keyboard Parent;
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KeyCode KeyCode;
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internal KeyboardButton(Keyboard parent, KeyCode keyCode)
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{
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Parent = parent;
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KeyCode = keyCode;
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}
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internal override bool CheckPressed()
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{
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return Conversions.ByteToBool(Marshal.ReadByte(Parent.State, (int) KeyCode));
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}
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}
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}
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