MoonWorks/src/Graphics/State/ComputeShaderInfo.cs

15 lines
328 B
C#

namespace MoonWorks.Graphics
{
/// <summary>
/// Information that the pipeline needs about a shader.
/// </summary>
public struct ComputeShaderInfo
{
public ShaderModule ShaderModule;
public string EntryPointName;
public uint UniformBufferSize;
public uint bufferBindingCount;
public uint imageBindingCount;
}
}