cosmonaut
|
e5c72c6f46
|
add lerp to Fix64
|
2022-05-18 18:28:53 -07:00 |
cosmonaut
|
547f7a388e
|
add Fix64 random methods
|
2022-05-15 12:16:41 -07:00 |
cosmonaut
|
2bd88e1dc1
|
add a few useful functions
|
2022-05-13 16:26:26 -07:00 |
cosmonaut
|
0d93207ae9
|
Fixed Point Math (#19)
Reviewed-on: MoonsideGames/MoonWorks#19
|
2022-05-11 17:34:09 +00:00 |
cosmonaut
|
35ded250ed
|
some more collision fast paths
|
2022-04-05 17:31:27 -07:00 |
cosmonaut
|
08a3c01f66
|
add Vector2.Angle
|
2022-03-31 15:31:53 -07:00 |
cosmonaut
|
ec5160c060
|
add int variant to MathHelper.Approach
|
2022-03-31 14:51:18 -07:00 |
cosmonaut
|
c96c7a0d90
|
MathHelper.Approach should not return delta
|
2022-03-29 00:11:50 -07:00 |
cosmonaut
|
9f4b69e6aa
|
keyboard uses Button instead of ButtonState
|
2022-03-24 16:41:00 -07:00 |
cosmonaut
|
80c34c6b16
|
Collision API (#17)
|
2022-03-24 06:07:34 +00:00 |
cosmonaut
|
0fb7e98cb5
|
add Vector2.Transform Matrix3x2 overload
|
2022-03-15 23:02:38 -07:00 |
cosmonaut
|
8973b3e658
|
Formatting pass
|
2022-02-22 21:14:32 -08:00 |
cosmonaut
|
3b83eb41da
|
add LookAt method to Quaternion
|
2021-03-26 12:07:46 -07:00 |
cosmonaut
|
7ecb27c98a
|
add vibration support + fix controller axes
|
2021-03-09 21:48:31 -08:00 |
cosmonaut
|
09c03fece9
|
add Matrix3x2 and rename Matrix to Matrix4x4
|
2021-02-16 18:07:50 -08:00 |
cosmonaut
|
44cd77eecb
|
fix orthographic projection for vulkan NDC space
|
2021-02-10 18:13:24 -08:00 |
cosmonaut
|
45861e122d
|
math struct layouts + change Matrix projections to use right handed NDC space
|
2021-01-22 00:46:22 -08:00 |
cosmonaut
|
e251d30aa9
|
Math
|
2021-01-20 14:44:59 -08:00 |