forked from MoonsideGames/MoonWorks
fix StreamingVoice loop behavior
parent
0cd2c799ee
commit
f298a5ec11
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@ -127,7 +127,6 @@ namespace MoonWorks.Audio
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if (Loop)
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if (Loop)
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{
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{
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AudioData.Seek(0);
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AudioData.Seek(0);
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AddBuffer();
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}
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}
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}
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}
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}
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}
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