forked from MoonsideGames/MoonWorks
				
			fix clear color conversion
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						e5213da686
					
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			@ -114,10 +114,10 @@ namespace MoonWorks.Graphics
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				renderTarget = renderTarget.Handle,
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				clearColor = new Refresh.Vec4
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				{
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					x = clearColor.R,
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					y = clearColor.G,
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					z = clearColor.B,
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					w = clearColor.A
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					x = clearColor.R / 255f,
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					y = clearColor.G / 255f,
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					z = clearColor.B / 255f,
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					w = clearColor.A / 255f
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				},
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				loadOp = (Refresh.LoadOp) loadOp,
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				storeOp = (Refresh.StoreOp) storeOp
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