forked from MoonsideGames/MoonWorks
update wellspring
parent
1aa522ffa1
commit
d190df55b2
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@ -1 +1 @@
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Subproject commit a3bc386526fab12020c09153d2d3e23ff7177c62
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Subproject commit ac63d6c9b2d773792f8c3e5dafe760dd8769a4bf
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@ -13,10 +13,13 @@ namespace MoonWorks.Graphics.Font
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public Texture Texture { get; protected set; }
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public uint PrimitiveCount { get; protected set; }
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private byte[] StringBytes;
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public TextBatch(GraphicsDevice graphicsDevice)
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{
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GraphicsDevice = graphicsDevice;
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Handle = Wellspring.Wellspring_CreateTextBatch();
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StringBytes = new byte[128];
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}
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public void Start(Packer packer)
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@ -71,6 +74,7 @@ namespace MoonWorks.Graphics.Font
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{
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Wellspring.Wellspring_GetBufferData(
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Handle,
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out uint vertexCount,
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out IntPtr vertexDataPointer,
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out uint vertexDataLengthInBytes,
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out IntPtr indexDataPointer,
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@ -99,6 +103,8 @@ namespace MoonWorks.Graphics.Font
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commandBuffer.SetBufferData(VertexBuffer, vertexDataPointer, 0, vertexDataLengthInBytes);
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commandBuffer.SetBufferData(IndexBuffer, indexDataPointer, 0, indexDataLengthInBytes);
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PrimitiveCount = vertexCount / 2; // FIXME: is this jank?
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}
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}
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}
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